7th Ed. 2250 point Skink List

Discussion in 'Lizardmen Army Lists' started by jay.sar87, Mar 27, 2009.

  1. jay.sar87
    Skink

    jay.sar87 New Member

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    Although I'm still working on my Oldblood army, I've been liking the skinks more and more. When I first started with Lizardmen (only a month or two ago) I thought they would be puny and weak but I'm starting to see the light. I thought I'd try my hand at an all skink list.

    Heroes:

    Tiktaq'to
    315 points

    Skink Priest
    Ancient Stegadon with EotG
    Level 2 Wizard
    Diadem of Power
    Bane Head
    430 points

    Skink Chief
    Ancient Stegadon
    Stegadon War-spear
    380 points


    Core:

    10x Skink Skirmishers
    Brave
    76 points

    10x Skink Skirmishers
    Brave
    76 points

    16x Skinks
    Brave
    2x Kroxigor
    198 points

    16x Skinks
    Brave
    2x Kroxigor
    198 points


    Special:

    5x Terradon Riders
    150 points

    6x Terradon Riders
    Brave
    190 points


    Rare:

    3x Salamanders
    225 points
     
  2. Craken
    Carnasaur

    Craken Well-Known Member

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    That's a nice little skink list, however you may find it lacks hitting power, you can win this in the close combat phase, but I'm affraid your close combat phase may end up in your opponents favor.
     
  3. Xtoalz
    Skink

    Xtoalz New Member

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    I agree with Craken, you mis Hittingpower.

    Maybe another Stegadon is in order, maybe make it another EotG then you will be more favorable in the magic-phase (making a sort of 2 lvl 3 wizards).

    Maybe skip tiqtaq'to (or how spell that), not really sure about that dude.
     
  4. pika82
    Saurus

    pika82 New Member

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    i would drop a group of skinks with kroxigor because they always end up running away if they are charged and from the points you get maybe a stegadon or a unit of razordon but the list looks fun to play with
     
  5. jay.sar87
    Skink

    jay.sar87 New Member

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    Here's a new list with the above advice taken into account. I've taken away Tiktaq'to and the second unit of skinks/kroxigor. I also took away one of the Terradon Riders to bring them both down to 5 in each unit. To replace these I've added an extra Skink Preist with EotGs and with the remaining points added 2 Razordons. I also mixed up the magic items the priests took. Please let me know if I should change anything else. I'm going to write up what strategies I'm hoping I can use now so stay posted. :D

    Heroes:

    Skink Priest
    Ancient Stegadon with EotG
    Level 2 Wizard
    Diadem of Power
    Plaque of Tepok
    430 points

    Skink Priest
    Ancient Stegadon with EotG
    Level 1 Wizard
    Dispel Scroll
    Talisman of Protection
    395 points

    Skink Chief
    Ancient Stegadon
    Stegadon War-spear
    380 points


    Core:

    10x Skink Skirmishers
    Brave
    76 points

    10x Skink Skirmishers
    Brave
    76 points

    16x Skinks
    Brave
    2x Kroxigor
    198 points


    Special:

    5x Terradon Riders
    Brave
    160 points

    5x Terradon Riders
    Brave
    160 points


    Rare:

    3x Salamanders
    225 points

    2x Razordons
    150 points
     
  6. jay.sar87
    Skink

    jay.sar87 New Member

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    I want to use the Stegadons as the focal point. I'm hoping if I keep them fairly close together my opponent will want to concentrate most of their fire power on them. The Skirmishers will run up the sides of the field harrying the enemy from a distance and hopefully taking out a couple of war machines if they are able. The terradons are going to harry the enemy characters and then attack the rear of the army. The Skinks/Kroxigor unit will get into the thick of the battle and hopefully tie up one of their stronger units for at least a turn or two. While all this is going on, the Salamanders and Razordons are going to fire at whatever may seem the biggest threat at the time.

    I know this is a broad summary but I only just started with Lizardmen. I'm currently working on building the army and haven't had a chance to go to my local games store and see who I'll be up against.
     
  7. MrFancyPants
    Jungle Swarm

    MrFancyPants New Member

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    That list looks like a lot of fun. I think I'll try it out for kicks. In the long haul I like the saurus too much to pass up on. And i've had bad luck with my skink/krox units so far.
     
  8. Revered_Guardian
    Troglodon

    Revered_Guardian New Member

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    This is a hugely mobile army, have your skinks run circles around enemy ranked troops and throw those javelins if you get charged... even if you only get about 5 in ur rank and file units you might kill a few :D
     
  9. Aparach
    Troglodon

    Aparach New Member

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    Only one comment: Drop all your braves and upgrade your 2. skink to lev.2

    Could be quite fun to play :)
     
  10. Aparach
    Troglodon

    Aparach New Member

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    That been said, you really only gott shock troops and no Sturdy block for combat res. But with high movement, try to take out the enemys easy targets first with Terror, Impact hits and javlins. Then go for combined charges vs enemy elite blocks.

    Good luck :)
     
  11. MrPeaBuddy
    Saurus

    MrPeaBuddy New Member

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    one of your S.Priests has 2 arcane items
     
  12. Revered_Guardian
    Troglodon

    Revered_Guardian New Member

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    that is true place plaque on other skink priest, and give the diadem 1 the tali of protection
     
  13. jay.sar87
    Skink

    jay.sar87 New Member

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    I can't have two arcane items on one model? :( :shifty:
     
  14. Revered_Guardian
    Troglodon

    Revered_Guardian New Member

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    No sadly you cannot check the rulebook.. but im pretty sure u cant just like u cant have 2 diff magic weapons on 1 model
     
  15. Gannon
    Saurus

    Gannon New Member

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    Maybe make 2 Skink chiefs with Stegadon(no ancients).
    1 with war spear and 1 with Stegadon helmet. For the ld8.
    and maybe just 1 priest on EoTG and 1 scroll caddy.

    I would drop the kroxies and make a full skirmishing army with terries and 2 groups of 2 sallies.
    If you could fit this all in 2250 points.. haven't tested it yet but it sounds nice in my head.

    I'ld keep the 2 chiefs together. And charge them together. (without the EoTG)
    3d6 s5 attacks always does the trick.
    and the ld8 could help some skinks, sallies or terries stay in rank.
     
  16. jay.sar87
    Skink

    jay.sar87 New Member

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    You would not believe how stupid I feel after reading that I can only take 1 arcane item on a character. I swear I never saw that page in the rule book! :depressed:

    BUT! All is sorted now. I liked the idea of a skirmishing army so I took out the Kroxigor and increased the size of the skirmishers and terradons. I took out the braves as advised and added another salamander to make two full hunting packs.

    Heroes:

    Skink Priest
    Ancient Stegadon with EotG
    Level 2 Wizard
    Diadem of Power
    Talisman of Protection
    430 points

    Skink Chief
    Stegadon
    Sacred Stegadon Helm
    340 points

    Skink Chief
    Stegadon
    Stegadon War-spear
    340 points

    Skink Priest
    Dispell Scroll
    Dispell Scroll
    115 points


    Core:

    15x Skink Skirmishers
    105 points

    15x Skink Skirmishers
    105 points


    Special:

    6x Terradon Riders
    180 points

    6x Terradon Riders
    180 points


    Rare:

    3x Salamanders
    225 points

    3x Razordons
    225 points

    Total: 2245
     
  17. jay.sar87
    Skink

    jay.sar87 New Member

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    I want to change the Skink Priest on foot to:

    Skink Priest
    Level 2 Wizard
    Cloak of Feathers
    Dispell Scroll
    150 points

    But I need to lose 30 points from somewhere. I think I'll decrease one of the Skirmisher units back to 10 so I can fit this in?

    Thoughts?
     
  18. Caneghem
    Carnasaur

    Caneghem New Member

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    Well, that list is illegal for one. You need 3 core choices! Three units of 10 skirmishers would be better than 2 of 15 anyhow. You could shave 20 points by turning one of your units of 10 skink skirmishers into 10 regular skinks. Then you just need 10 points somewhere else.
     
  19. jay.sar87
    Skink

    jay.sar87 New Member

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    Argh... I'm going crazy. A warning to all, this is what lack of sleep and working 20 hours overtime a week does to you! :depressed: *lays down and plays dead*

    I can't find any way of getting the CoF Skink Priest in. Even dropping the dispel scroll doesn't fit him in and makes him a useless scroll caddy at the same time. I think I will leave the list as is now. Unless anyone can find other critisisms (which I really appreciate!)

    Heroes:

    Skink Priest
    Ancient Stegadon with EotG
    Level 2 Wizard
    Diadem of Power
    Talisman of Protection
    430 points

    Skink Chief
    Stegadon
    Sacred Stegadon Helm
    340 points

    Skink Chief
    Stegadon
    Stegadon War-spear
    340 points

    Skink Priest
    Dispell Scroll
    Dispell Scroll
    115 points


    Core:

    10x Skink Skirmishers
    70 points

    10x Skink Skirmishers
    70 points

    10x Skink Skirmishers
    70 points


    Special:

    6x Terradon Riders
    180 points

    6x Terradon Riders
    180 points


    Rare:

    3x Salamanders
    225 points

    3x Razordons
    225 points

    Total: 2245
     
  20. Aparach
    Troglodon

    Aparach New Member

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    well as for lacking sleep and working too much I can only join in with you on that one ;)
    Cool list! only have 4 terries myself, but with that many flying cav, you can mess up your opponent really bad. You know of the tacktic: drop rock over your opponent and let any panicing units get crushed by fleeing into the same terries which you place right behind them right?..
    Never played empier myself, but with thouse terries you should be able to get some charges and bind up at least some light cav. maybe group them as 3x 4 to spread them out more, I don't know.

    If you think you'll be up against a heavy shooter, I would suggest some camo skinks though.. Scouting out and get some early shoots at your enemy while they will have a hard time picking them out... could pay off.

    And don't worry about getting your CoF.. he's just a scroll caddy anyway...
     

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