7th Ed. 2250 points, comments plz not sure if this is good :(

Discussion in 'Lizardmen Army Lists' started by the-graven, May 20, 2010.

  1. the-graven
    Kroxigor

    the-graven New Member

    Messages:
    256
    Likes Received:
    1
    Trophy Points:
    0
    Lords and Heroes

    Slann Mage-Priest
    -Focus of Mystery + Focused Rumination
    -Cupped Hands of the Old Ones
    -Bane Head
    385 pts.

    Lvl. 2 Skink Priest
    -On Ancient Stegadon with Engine of the Gods (Lvl. 3)
    -Amulet of Itzl
    420 pts.

    Lvl. 2 Skink Priest
    -Rod of the Storm
    125 pts.

    Scar-Veteran
    -BSB
    -Cold One
    -LA
    -Enchanted Shield
    -Burning Blade of Chotec
    170 pts.

    Core

    12 Skink Skirmishers (Blowpipes(Skink Priest here))
    84 pts.

    12 Skink Skirmishers (Blowpipes)
    84 pts.

    18 Saurus Warriors (Spears(Scar-Vet here))
    -Musician, Standard Bearer
    234 pts.

    16/2 Skrox Unit
    -Musician
    196 pts.

    Special

    16 Temple Guard (Halberds( Slann Mage-Priest here))
    -Musician, Standard Bearer
    -War Banner
    302 pts.

    3 Terradon Riders
    90 pts

    Rare

    Salamander
    -Extra Handler
    80 pts

    Salamander
    -Extra Handler
    80 pts.

    Total Everything: 2250

    So what do you think, I got the saurus and the temple guard in the middle, the EotG on one flank, the skrox on the other flank, some skirmishers, some terries and 2 sallie's.

    If the rumours are true, I got no more then 25% in the lord, a minimum of 25% in core, no more then 50% in special and no more then 15% in rare, but I ould have to drop a heroe since i have 150 points too much them or so.
     
  2. MasterSlann
    Cold One

    MasterSlann New Member

    Messages:
    103
    Likes Received:
    4
    Trophy Points:
    0
    i run my slann and priest on EOG almost exactly the same except i don't take the amulet...good idea though to help with possible miscast hits. if i were you i would drop the 2nd priest on foot and instead max out your temple guard at 20 and saurus warriors at 20 just to help with outnumber. i would also drop the skrox unit in favor of another unit of saurus with spears as i find them more effective. In my experience the skrox tend to do well against lighter infantry units but against harder hitting opponents they crumble and flee because the skinks tend to get massacred whereas the saurus are more resilient. hope this helps :)
     
  3. lazylizard
    Temple Guard

    lazylizard New Member

    Messages:
    203
    Likes Received:
    0
    Trophy Points:
    0
    i actually like this list. its well rounded. but the only thing i'd say is that if you want to take the skrox unit, i would split them up into 2 different units. i always run mine 11 skinks to 1 kroxigor. i get +2 ranks and its a small unit that if they get wiped out you still have another unit instead of losing combat with that bigger block and running and then getting wiped out and no more skrox unit for me. i have found that the smaller unit, 11/1, can take care of a unit of fast calvary, and they are great for flanking.
     
  4. the-graven
    Kroxigor

    the-graven New Member

    Messages:
    256
    Likes Received:
    1
    Trophy Points:
    0
    thx I'll switch the skrox unit for two smaller skrox units, so I have more units on the flank and hold a unit up with one skrox unit and then charge in the flank with the other :D , I just need to shave off 30 points
     
  5. the-graven
    Kroxigor

    the-graven New Member

    Messages:
    256
    Likes Received:
    1
    Trophy Points:
    0
    Ok maybe this:

    Lords and Heroes

    Slann Mage-Priest
    -Focus of Mystery + Focused Rumination
    -Cupped Hands of the Old Ones
    -Bane Head
    385 pts.

    Lvl. 2 Skink Priest
    -On Ancient Stegadon with Engine of the Gods (Lvl. 3)
    -Amulet of Itzl
    -Rod of the Storm
    445 pts.

    Scar-Veteran
    -BSB
    -Cold One
    -LA
    -Enchanted Shield
    -Burning Blade of Chotec
    170 pts.

    Core

    12 Skink Skirmishers (Blowpipes)
    84 pts.

    12 Skink Skirmishers (Blowpipes)
    84 pts.

    18 Saurus Warriors (Spears(Scar-Vet here))
    -Musician, Standard Bearer
    234 pts.

    2x 11/1 Skrox unit
    220 pts
    Special

    20 Temple Guard (Halberds( Slann Mage-Priest here))
    -Musician, Standard Bearer
    -Sun Standard of Chotec
    381 pts.

    3 Terradon Riders
    90 pts

    Rare

    Salamander
    -Extra Handler
    80 pts

    Salamander
    -Extra Handler
    80 pts.

    Total Everything: 2253
     
  6. the-graven
    Kroxigor

    the-graven New Member

    Messages:
    256
    Likes Received:
    1
    Trophy Points:
    0
    I could also do this, if I don't need the extra cc punch of the scar-vet

    Lords and Heroes

    Slann Mage-Priest
    -Focus of Mystery + Focused Rumination
    -Cupped Hands of the Old Ones
    -Bane Head
    -BSB
    -Sun Standard of Chotec
    450 pts.

    Lvl. 2 Skink Priest
    -On Ancient Stegadon with Engine of the Gods (Lvl. 3)
    -Amulet of Itzl
    -Blood Statuette of Spite
    445 pts.

    Skink Priest
    -Rod of Storm
    125 pts.

    Core

    12 Skink Skirmishers (Blowpipes)
    84 pts.

    12 Skink Skirmishers (Blowpipes)
    84 pts.

    18 Saurus Warriors (Spears(Scar-Vet here))
    -Musician, Standard Bearer
    234 pts.

    2x 11/1 Skrox unit
    220 pts
    Special

    20 Temple Guard (Halberds( Slann Mage-Priest here))
    -Musician, Standard Bearer
    -War Banner
    366 pts.

    3 Terradon Riders
    90 pts

    Rare

    Salamander
    -Extra Handler
    80 pts

    Salamander
    -Extra Handler
    80 pts.

    Total Everything: 2258
     

Share This Page