8th Ed. 2250 pt list, 2 versions, pls be gentle

Discussion in 'Lizardmen Army Lists' started by speedfreek, May 22, 2011.

  1. speedfreek
    Jungle Swarm

    speedfreek New Member

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    Ver. 1

    Slaan Mage Priest w/
    The Focused Rumination
    The Focus of Mystery
    The Becalming Cogitation
    Cupped Hands of the Old Ones
    Power Stone
    Diadem of Power
    Battle Standard
    Gleaming Pennant

    Skink Priest w/
    Dispel Magic Scroll

    Skink Chief w/
    Stegadon War Spear
    Ancient Stegadon

    11 Skink Skirmishers

    11 Skink Skirmishers

    10 Skink Cohort

    32 Saurus Warriors
    Musician
    Standard

    16 Temple Guard
    Full Command
    Ruby Ring of Ruin

    Ancient Stegadon

    4 Terradon Riders

    Points Total: 2250


    Ver. 2

    Slaan Mage Priest w/
    The Focused Rumination
    The Focus of Mystery
    The Becalming Cogitation
    Cupped Hands of the Old Ones
    Dispel Magic Scroll
    Battle Standard
    Gleaming Pennant

    Skink Priest w/
    Extra Level
    Dispel Magic Scroll
    Ancient Stegadon w/ Engine of the Gods

    11 Skink Skirmishers

    10 Skink Skirmishers

    10 Skink Skirmishers

    32 Saurus Warriors
    Musician
    Standard

    16 Temple Guard
    Full Command
    Ruby Ring of Ruin

    Ancient Stegadon

    3 Terradon Riders

    3 Terradon Riders

    Points Total: 2248

    some points:

    1. Given that Slann + Temple Guard are probably not running off in a hurry (Stubborn and ItP), i thought that giving a 5 point re-roll is probably all that is needed.

    2. I know that the Ring is not the most efficient use of points, but i'm just amused by the idea.

    Any critiques and ideas on which list is better?

    Thank you.
     
  2. lizardninja
    Temple Guard

    lizardninja New Member

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    then post the updated lists and we will decide which is best :)
     
  3. speedfreek
    Jungle Swarm

    speedfreek New Member

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    Ok here's a rough draft for MkII of the ver 1 list:

    Slaan Mage Priest w/
    The Focused Rumination
    The Focus of Mystery
    The Becalming Cogitation
    Cupped Hands of the Old Ones
    Battle Standard

    Skink Priest w/
    Dispel Magic Scroll

    Skink Chief w/
    Stegadon War Spear
    Ancient Stegadon

    11 Skink Skirmishers

    10 Skink Skirmishers

    10 Skink Skirmishers

    32 Saurus Warriors
    Musician
    Standard

    20 Temple Guard
    Full Command
    Ruby Ring of Ruin

    Ancient Stegadon

    3 Terradon Riders

    total come up to 2247 points, and i'm thinking of a few ways to get the 6 chameleons:

    1. Get rid of the scroll caddy priest and get 7 chameleons, and spend the remainder on some useless 5 point item. Is 1 Slann enough to rule the magic phase?

    2. Drop the Temple Guard back to 16 and 1 Skink skirmisher, get 6 chameleons

    3. Drop the Ancient Steg and 1 Skink and get 2 Salamanders, 2 units of 5 chameleons, and a Lichebone Pennant for the slann

    The things restricting me are the 25% minimum for Core (which i'm dangerously close to), and that i still want to keep the Terradons for harrassing purpose. Think they should work well with chameleons too...

    Thanks for the advice :D
     
  4. speedfreek
    Jungle Swarm

    speedfreek New Member

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    Mk II of the more magically-inclined list, no hammer units though :shifty:

    Slaan Mage Priest w/
    The Focused Rumination
    The Focus of Mystery
    The Becalming Cogitation
    Cupped Hands of the Old Ones
    Battle Standard

    Skink Priest w/
    Extra Level
    Dispel Magic Scroll
    Luckstone
    Ancient Stegadon w/ Engine of the Gods

    10 Skink Skirmishers

    10 Skink Skirmishers

    10 Skink Skirmishers

    31 Saurus Warriors
    Musician
    Standard

    20 Temple Guard
    Full Command
    Ruby Ring of Ruin

    7 Chameleon Skinks

    6 Chameleon Skinks

    4 Terradon Riders

    1 Salamander
    Extra Handler

    1 Salamander
    Extra Handler
     

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