Slann - 320 pts - Lore of Life - The Becalming Cogitation - Cupped Hand of the Old Ones Saurus Old Blood - 221 pts - Shield - Armour of Destiny - Sword of the Hornet Total Lords: 541 pts Scar-Veteran - 128 pts - Light Armour - Shield - Gold Sigil Sword - Cold One Skink Priest - 125 pts - Level 2 - Diadem of Power Total Heroes: 253 pts Saurus Warriors x23 - 306 pts - Spears - Full Command Skinks Skirmishers x10 - 70 pts Skinks Skirmishers x10 - 70 pts Skink Cohort x16 Kroxigors x2 - 190 pts - Musician - Standard Total Core: 636 (28.3%) Temple Guard x20 - 387 pts - Full Command Cold One Cavalry x6 - 210 pts Total Special: 597 pts (26.5%) Salamander x2 - 160 pts - Extra Handler Total Rare: 160 pts (7.1%) Total points: 2187 pts So there are a few things I'm not sure of yet. I could give BSB to the Slann but it feels risky to me. I know it's very unlikely that a ''lifestar'' TG unit will run away, but I'd like to know what you guys think. I know CoC isn't very popular but I'm looking forward to using them as I love the models, Needless to say you can't remove them! I am mainly looking for advice on how to fill the last 63 points of my army and how I can tweak it. I thought about adding 5 chameleons but I feel like they deserve to come in groups of 6 at least. Waiting for your advice guys!
If it was me I would remove the champ in the Saurus and buy a unit of 6 Camos - I would feel points were better spent then.
That's a good idea, it's a good way to get my 6th chameleon and spend my remaining points. Anyone else???
Ones more I totally agree with Bibamus. However I like to add that If was to build a list I would go all in on Magic with abit of shooting and close combat as backup. Or a List all about Close combat with a Wizard or two to kill the magic phase as much as possible. However the Magic list is the far the best choice if it is all about winning along with shooting. But a Bad ass close combat killer list, can do pretty good as well. And t is atleast as much fun to play as the Magic list.
Fist of all, thanks for all the constructive criticism. I've taken everything into account (except the CoC, I want those in my army ) and went back to the drawing table. Here's what I came up with. Still not sure about giving BSB to the Slann. I also realized not only my math were wrong, but I also made some mistakes on what I wrote. This time, it should look a lot better . Lord Pacha-Kamak - Slann Mage-Priest - 420 pts Lore of Life Focus of Mystery The Focused Rumination Higher State of Consciousness or Unfathomable Presence, depending on the army I'm facing Cupped Hands of the Old Ones -- Should I make him my BSB??? If so I need to free up some points. Lords: 18,6% (420) Kor'Boq - Saurus Scar-Veteran - 132 pts Gold Sigil Sword Shield Armour of Fortune Bor-Kalanok - Saurus Scar-Veteran - 138 pts Sword of the Hornet Shield Light Armour Cold One Heroes: 12% (270) 23 Saurus Warriors - 294 pts Shield Spears Musician Standard Bearer -- Kor'Boq goes in there 16 Skinks w/2 Kroxigors - 204 pts Musician Standard Bearer 16 Skinks w/2 Kroxigors - 204 pts Musician Standard Bearer 10 Skinks Skirmishers -70 pts 10 Skinks Skirmishers -70 pts Core Units: 37,4%(842) 16 Temple Guards - 311 pts Revered Guardian w/Burning Blade of Chotec Musician Standard Bearer 5 Cold One Cavalry - 175 pts -- Bor'Kalanok goes in there 6 Chameleon Skinks - 72 pts Special Units: 24,8% (558) 1 Salamander Hunting Pack - 80 pts Extra Handler 1 Salamander Hunting Pack - 80 pts Extra Handler Rare Units: 7,1% (160) Total Points: 2250 pts
It's not really heavy enough for my liking... Stick Becalming Cognition on the Slann as your third Discipline to wreck their high level mage for a start. 1 extra Saurus would give you the option of either an 8x3, 6x4 or 5x5 unit once the character is in there. Combine the Skrox units into one, ranking up the skinks. Maybe increase the numbers of Cavalry if you like them- give them an extra rank.
Ok so here goes Gomek. - About the Slann, it will depend a lot on who I am facing I guess. I can always switch depending on my opponent. - The unit of 23 Saurus has a Scar-Vet in it and either goes 8x3 or 6x4 - Not so sure about combining the 2 Skrox units. Not sure it's worth getting the unit to horde size. - As for the cavalry, it's hard to get more at that point level. - Also, what do you mean about heavy??? Are you talking about the size of the units??? I'm not sure anything beside a Skrox unit deserves to be a horde in a LM army at 2000 pointish and to me, theses guys are flankers with punch, not units I want to use as anchors. Maybe boost the unit of Saurus a little?