Characters: Oldblood, Carno, Blade of Realities, Enchanted Shield, Light Armor Skink Priest, EotG, Diadem of Power, Dispel Scroll Scar-vet, Battle Standard, Light armor, shield, cold one, burning blade of chotec, war drum Core: Saurus x 15, spears, full command Skinks x 19, full command, 1 kroxigor Skink skirmishers x 10 Skink skirmishers x 10 Special: Chameleon Skinks x 5 Terradon Riders x 4 Terradon Riders x 4 Saurus Cavalry x 5, Muso, Standard Bearer with war banner Rare: Salamander Pack x 2 My idea behind the saurus cavalry is to put the scar-vet with them and be able to march them deep into enemy territory, not being hampered by flying units intent on march blocking. They bring in +3 static combat res through banners, and will very likely smash anything they touch. Let me know what you think, I think this will be the list I build towards.
This list looks like it should work. There is very little looking at this quickly that I see that should do you any harm. The saurus in the unit should do great. Who are you up against though.
I tend to not have fixed opponents, so eventually looking for a tournament list. Now all I have to do is figure out some 500, 750, etc. lists so I can slowly flesh it out and play smaller games as I build everything up. I'm thinking of taking a chief on terradon to start out, maybe give him the bane head, then eventually just make him a normal terradon rider.