8th Ed. 2400 end times Jurassic Park feat dual carno

Discussion in 'Lizardmen Army Lists' started by xhotlbeast, Mar 14, 2015.

  1. xhotlbeast
    Skink

    xhotlbeast New Member

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    Ok this for when you want more monsters than they can aim a cannon at :) I've wanted to do a dual carno list with lots of supporting monsters for ages but couldn't step away from the slann.

    Scarnosuar (General) Tal. Of Preservation, charmed shield, LA, GW, Loping stride.
    Scarnosuar (BSB) AoD, GW, shield, loping stride.
    Skink priest lvl 2 beasts on ancient steg, EoG with horns

    24 cohort FC 3 krox
    24 cohort FC 3 krox

    3 Rippers
    3 Rippers
    Bastiladon Solar Engine
    Baby steg with horns & Stampede

    What do you think??

    I had a couple of ideas about unit combinations for the magic phase:
    1) skink priest lvl 2 beasts on the steg with horns.
    2) tetto in a skink bunker. (Not really keeping in the theme)
    3) just run a bassy and ancient steg with EoG and take sallys.
    4) say screw magic take 2 bassys and 2 baby stegs :)
     
  2. NIGHTBRINGER
    Slann

    NIGHTBRINGER Second Spawning

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    Looks like a fun list to play. I love the theme.

    In terms of magic, I think options #1 or #2 are the best (magic defense a critical), but I'd stick with #1 to maintain your theme. I would try to fit in a dispel scroll to further bolster your magic defense though.

    Personally I'd also drop the stampede upgrade on the steg and find 5 more points to upgrade the baby steg to an ancient.
     

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