8th Ed. 2400 list; oldblood + slann

Discussion in 'Lizardmen Army Lists' started by Anubris, Aug 26, 2013.

  1. Anubris
    Saurus

    Anubris New Member

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    Hey guys, I would really like to use this mini as an oldblood ready to chop someone down. :rage:
    http://www.avatars-of-war.com/eng/forum/viewtopic.php?f=27&t=756

    Here is the list:

    Lords (596; max. 600)

    -Slann Mage-Priest, General, Focus of Mystery, Harmonic Convergence, Channeling staff
    -Saurus Oldblood, Armour of Destiny, Great Weapon, Potion of Strength

    Heroes (360; max. 600)
    -Skink Priest, level 1 Wizard (Beasts), Dispel Scroll
    -Skink Priest, level 1 Wizard (Beasts), Cube of Darkness
    -Saurus Scar-Veteran, BSB, Light Armour, Great Weapon, Cold one, Dawnstone, Dragonhelm, Ironcurse Icon

    Core (625;min. 600)

    -35 Saurus Warriors, spears, full command
    -10 Skink Skirmishers, blowpipes
    -10 Skink skirmishers, javelins & shields
    -10 Skink skirmishers, javelins & shields

    Special (506; max. 1200)
    -Bastiladon, Solar Engine
    -6 Chameleon Skinks
    -6 Chameleon Skinks
    -5 Cold one Cavalry, spears, full command

    Rare (310; Max. 600)
    -Ancient Stegadon, Unstoppable Stampede, Sharpened Horns, Engine of the Gods

    Total: 2397

    Idea of the list:

    -Oldblood in the saurus block; If something nasty charges the saurus he can pop a potion for strength 10 attacks (ouch?). Other than that, his armour save is kinda low (2+) but he got a nice wardsave (4+). I don't think he needs a dragonbane gem (35 saurus warriors means a high chance of look-out-sir incase of lore of metal). If he does end up receiving 1 or 2 wounds, the Slann can heal him with Apotheosis. I know the oldblood would be more effective on a cold one, but this reduces the points for my slann.

    -Slann. I think harmonic convergence + channeling staff is worth a try. I also believe that lore of High magic + the channeling stuff kinda asks for Focus of Mystery...So I intend on trying that. I really want to guarantee apotheosis for the oldblood and walk between worlds so the slann can stay safe. I couldn't find enough points to make the slann BSB within this list..

    -Saurus warriors with spears, backed up by EoTG wardsave. Combined with the oldblood these guys should hold out for a while.

    -Scar-vet BSB leads a strike force of cold one cavalry. The BSB is actually quite fortunate since it reduces problems with stupidity.

    -Double scroll caddy with lore of beasts. The engine should make them somewhat useful (especially if they cast wildform on stegs/cavalry etc.)

    -Skink skirmishers to protect casters / re-direct enemies / be annoying.

    -Chameleon skinks... I never leave without those ;)

    -Bastiladon. Never tried it. The initiative aura should help my saurus in combat and make them slightly less vulnerable against pit of shades / purple sun. The bound spell sounds like good fun against monsters (one of my brothers plays Dark Elves.... and he always takes a War Hydra).

    My concerns with the list:

    -Slann is not BSB
    -Should I take Focus of mystery? Maybe a different lore so I can take BSB? I haven't played any games with the new book but I believe lore of high magic is quite good.
    -Is the EOTG a waste of points for this list? I mainly took it for the ward save. I'm afraid most of my dice will be used by the slann, so maybe its not needed? I only have spear equipped saurus warriors so thats why I try to auto include the engine :p
    -I feel like I am missing salamander(s) in this list. I have 2 packs. Focus of mystery slann means that if the slann is safe a well placed walk between worlds could cause quite some damage. :astronaut:

    Your criticism and tips are welcome ;)
     
  2. Rettile
    Ripperdactil

    Rettile Active Member

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    if you can protect your scar vet he'll be a good BSB, don't worry ;)
    high magic is VERY good, with loremaster is even better
    yes, i think it's a waste of points. The 6+ ward is not so good, and you will never throw any dice to the bound spell when you have a slann, 2 priests and a bastiladon
    if you don't take the stega with the engine you can have some sallyes u.u
     
  3. Anubris
    Saurus

    Anubris New Member

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    You mean drop the engine, or drop the stegadon entirely?

    If I drop the engine and find a few more points I could take 1 salamander ( I hope)

    Or if I drop the stegadon entirely I could take 1 or 2 salamanders and beef up my cold one unit?
     

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