Hi Everybody Using the following restriction system, I have made this army. Any help is welcome, as it is my first go at a 8th edition Lizardmen army. Link to restrictions: http://www.giantfanatic.dk/wp-content/uploads/Giant-Fanatic-2014-version-1.3.pdf 2400 pts Lizardmen Army – Giant Fanatic 360 pts Slann, Harmonic Convergence (30), Focus of Mystery (35), Channeling Staff (15) 1CP 231 pts OldBlood, Arabyan Carpet, Gamblers Armour, Great Weapon, 2CP 329 pts Scar-vet, Carnosaur, Armour of Destiny, Great Weapon, Shield, Loping Stride, Bloodroar, BSB 1CP 144 Scar-vet, Cold-One, Light Armour, Great Weapon, Shield, Dawn Stone, Dragonhelm, The other Trickster shard 90 Skink Priest, scroll, lvl 1, lore of heavens (The slann can swap for beast/wildform, and I would rather have him cast iceshard, as it is easier to cast) 360 pts 30 Saurus Warriors, Full Command, Spears 70 pts 10 Skink Skirmishers 70 pts 10 Skink Skirmishers 50 pts 10 Skink Cohorts, 50 pts 10 Skink Cohorts, 366 pts 24 Tempel Guards, Full Command 65 pts 5 Chameleon Skinks 130 pts Ancient Stegadon, 1CP 84 pts Salamander, extra handler 2399 pts I haven't got the BRB with me right now, so some point values might be off. Carnosaur might not be the optimal choice, but the 18" range in the BSB could be nice to have. Still think he is kind of expensive, but the ability to have him in the hero section was too good to pass out. Would have liked a skink chief on a flying mount also, but the flying oldblood and cowboy vet seemed like better choices. Palinux
Sorry but I wont be going. Didn't get a ticket in time. Some from my gaming group will be attending, so thats why we practice with the system