8th Ed. 2400 SCGT Comp

Discussion in 'Lizardmen Army Lists' started by AdzAxeUK, Sep 27, 2012.

  1. AdzAxeUK
    Skink

    AdzAxeUK New Member

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    Hi all im after some advise on the below list magic set up unit layout ext big in not 100% on my magic lay out

    Any way have a look all comments gratefully

    Scgt lizardmen 2400

    Lords- Slann Mage priest
    Lore of light, +1pd, Earthing rod
    Total

    Lord- Slann Mage priest
    Lore of Death , Bsb. Stones ( discipline - re roll any miscast)
    total

    Hero-Saurus Scar-Veteran
    Light Armour, Shield, Burning Blade of Chotec, Glyph Necklace
    Total

    Hero- Saurus Scar-Veteran
    Venom of theFireFly Frog, Dragon Gem, Armour of Fortune , Great Weapon
    Total

    Core- 27x Saurus Warriors
    StandardBearer, Musician, Saurus Champion, Hand Weapon and Shield
    Total

    Core- 24x Skins
    Musicians, 3x Kroxigor
    Total

    Core- 24x Skins
    Musicians, 3x Kroxigor
    Total

    Core- Skink Skermishers
    Total

    Core- Skink Skermishers
    Total

    Special- 6x Chameleon Skinks
    Total

    Special- 6x Chameleon Skinks
    Total

    Special- 3x Terradon Riders
    Total

    Special- 3x Terradon Riders
    Total

    Rare- Salamander Hunting Pack
    Total

    Rare- Salamander Hunting Pack
    Total

    Army Total 2407

    I need to drop 7 points and I'm unsure were to get these points from

    Thanks Adzaxeuk
     
  2. Rhodium
    Kroxigor

    Rhodium New Member

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    This seems a bit cookie cutter no cowboy though!

    SCGT comp only permits the generation of 2 additional power dice, including channel. So if you did channel one dice you would only get +1 Pd for your first light spell, if you don't channel you still only Get +1 on your first two light spells. Also the +1 pd ability kind of conflicts the lore of death Lore ability, you will still only be able to generate 2 dice.
    Both your items/abilities are Focussed on altering a miscast, why not take cupped hands instead??
    Also you have limited magic defence, maybe a scroll or becalming to stop some magic getting forced through against you? Bear in Mind you can only take 2 of such items/abilities under SCGT

    Scar vet items: these aren't how I run them but they seem pretty strong enough

    Unit make up seems good, to drop 7 points, remove a chameleon, units of five are still effective and used the extra unused To buy an ironcurse icon for a slann to pass onto his unit or such?
     
  3. AdzAxeUK
    Skink

    AdzAxeUK New Member

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    SCGT Comp lets me add / generate 2 extra power dice "not" including channeling. so if i channle 2 i can still add an extra 2 to the pool, (just max 12PD at anytime so i can have a 14PD magic if i roll high). i agree with the the death genarating bit tho.

    im am in a mix up between death and shadow for this reason. i can see benafits for both o_O

    ye never thorght about magic defence lol what do people think drop cahos down to 5 each and drop both skrox units down to 2 krox each?? and add a scroll or even cube caddy??


    also can some one sell "Cowboys" to me i carnt see the benafit i like buffing my saurus unit up to better killing ness

    also what do you think drop stones for becalming?? and givew lite slann bsb???

    Thanks For you fast response

    Thanks
    Adzaxeuk
     
  4. Rhodium
    Kroxigor

    Rhodium New Member

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    My apologies, I was referring to v2.0 when there is a v2.1 out where channeling no longer counts as extra PD so +1 PD does have more of a use

    Light/death and light /shadow are both pretty effective

    I wouldn't reduce the number of Krox, you need their attacks.

    Maybe reduce the chamos, and find a couple of points somewhere for a scroll on the death does that put you over your lord allowance? Maybe becalming then

    I wouldn't bother finding points for a scroll caddy, unless you can't fit any other defence in at all
     
  5. AdzAxeUK
    Skink

    AdzAxeUK New Member

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    Thanks for your help :)

    No maxed out at 600 with the lords atm so if im wamnting scroll i need a caddy but i dont thing i can fesably get one in i thing becalming will have to do!

    Ye thinking about it i need the 3 krox to do anything dont i

    i realy not sure light / death or light / shadow

    will have to mull everything over

    will drop camos down to 5 and spend rest on what ever

    we have any other sugestion??

    thanks
     

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