Hey guys, its not 100% optimised but here is a wee blog post about a 2400pt lore of light Slann list im running at the weekend: http://paint-hammer.blogspot.co.uk/2012/07/light-as-feather-lizards.html let me know what you think!
here's the list guys: Slann BSB Loremaster Rumination Dispell Scroll Lore of Light Scar Veteran Cold one light armour dragonhelm venom of the firefly frog dawnstone great weapon Scar Veteran Enchanted Shield Light Armour Ironcurse Icon Dragonbane Gem Sword of Anti Heroes 23 Saurus Warriors (Foot Vet here) Command 24 Skink Cohort Warriors 3 Kroxigor command 10 Skink Skirmishers Stegadon 20 Temple Guard Command 5 Saurus Cavalry (mounted Rambo Vet here) Musician 3 Terradons 5 Chameleons Salamander Salamander
Im not sure what the temple guard unit is actually adding. I wrote a similar list awhile back, instead of temple guard you could just use a skirmisher unit behind your main line as a bunker. With the points saved you could add another saurus block.
I see what you mean, its just I love the models and to be honest I think they are rock solid in combat with a high strength. Plus when light buffed up like the below, they are nigh unstoppable! http://1.bp.blogspot.com/-Jq4cPAxIY...x4khzMU/s400/Lizardmen+Lore+of+Life+Buffs.jpg
A great thing about the lore of light is that you dont need to be in the unit to buff it, also you can buff multiple units with one spell. Its lore of life mentality.