Hey guys, I'm taking this to a 2500 Pt GT that uses the Swedish Comp System. I think I finally found the decent balance between comp (13.1), cheese, squishiness, and models I actually own. I don't want a Slann this time, and I had to make some cuts for comp purposes (the Swedish Comp is brutal to MSU skinks!) General intent is the chort in the center with everything else going heavy on the flanks. Have the cohort be either a long thin poisonous quick-to-fire gunline, a steadfast tarpit, or just runaway depending on the situation. It's really there to set up the heavy-hitters for success, I've found that when there's only one block of troops most folks don't think too much and run straight at it. For all those reasons I'll probably have to leave this as it is or close to it, but I'm curious what kind of stuff do you see giving this list a hard time? Thanks for the help! Lord___465/625 pts Saurus Old Blood -Mount: Carnosaur -Light Armor -Magic Weapon: Blade of Realities -Enchanted Item: Potion of Speed -Magic Armor: Charmed Shield -Talisman: Talisman of Protection Total: 465 Pts Heroes___538/625 Skink Priest Level 1 -Mount: Engine of the Gods -Arcane Item: Diadem of Power -Enchanted Item: Blood Statuette of Spite Total: 405 pts -------------------------------------------------------------------------- Saurus Scar Vet -Light Armor -Shield -Battle Standard Bearer -Magic Banner: Banner of Swiftness Total: 133 pts Core 629/+625 pts 40 Ranked Skinks w/ javelin and shield -Musician -Standard Bearer -Kroxigor ---------------------------------------------------------------------------------------- 12 Skink Skirmishers w/ blowpipes #1 ---------------------------------------------------------------------------------------- 12 Skink Skirmishers w/ blowpipes #2 ---------------------------------------------------------------------------------------- 12 Skink Skirmishers w/ javelins and shields #1 ---------------------------------------------------------------------------------------- 12 Skink Skirmishers w/ javelins and shields #2 Special 282/625 pts 8 Chameleon Skinks ---------------------------------------------------------------------------------------- 8 Chameleon Skinks ----------------------------------------------------------------------------------------- 3 Terradons Rare 585/625 pts 2 Salamanders with 1 Extra Handler ---------------------------------------------------------------------------------------- 2 Salamanders with 1 Extra Handler ---------------------------------------------------------------------------------------- Ancient Stegadon w/ giant blowpipes
Hey mate, I played a game today and chose not to take a slann.. Biggest mistake! If the skink priest dies for some reason you've got nothing! Maybe I'm just jaded by today's bad experience but I missed the slann a lot today! It may also be worth changing your 2x2 units of sallies to 1x3 sallies if your tourneys have restrictions on those guys (if not then you're sweet and those little mobs can tear through units for you)
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