8th Ed. 2500 Competetive

Discussion in 'Lizardmen Army Lists' started by Genty, Sep 17, 2010.

  1. Genty
    Saurus

    Genty New Member

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    Not sure what lore so suggestions welcome.


    2500 Pts - Lizardmen Roster

    Slaan Mage-Priest (1#, 535 pts)
    1 Slann Mage-Priest (Battle Standard Bearer) @ 535 pts (General; Battle Standard Bearer)
    1 Cupped Hands of the Old Ones
    1 Divine Plaque of Protection
    1 Banner of Eternal Flame
    1 The Becalming Cogitation
    1 Focus of Mystery
    1 The Focused Rumination
    1 Higher State of Consciousness

    Skink Priest (1#, 110 pts)
    1 Skink Priest @ 110 pts (Hand Weapon; Aquatic)
    1 Dispel Scroll
    1 Curse-Charm of Tepok

    Saurus Warriors (24#, 282 pts)
    24 Saurus Warriors @ 282 pts (Musician Mus; Standard Bearer Std; Hand Weapon; Shield; Scaly Skin)

    Saurus Warriors (25#, 293 pts)
    25 Saurus Warriors @ 293 pts (Musician Mus; Standard Bearer Std; Hand Weapon; Shield; Scaly Skin)

    Skink Skirmishers (10#, 70 pts)
    10 Skink Skirmishers @ 70 pts (Hand Weapon; Blowpipe; Aquatic; Skirmishers)

    Skink Skirmishers (10#, 70 pts)
    10 Skink Skirmishers @ 70 pts (Hand Weapon; Blowpipe; Aquatic; Skirmishers)

    Temple Guard (26#, 506 pts)
    25 ~[(^One or more selected options present a potential usage conflict]×~[(#]Temple Guard @ 506 pts (Musician Mus; Standard Bearer Std; Hand Weapon; Halberd; Light Armour; Shield; Scaly Skin)
    1 Revered Guardian (Hand Weapon; Halberd; Light Armour; Shield)
    1 Potion of Strength
    1 War Banner

    Salamander (10#, 160 pts)
    2 Salamander Hunting Pack @ 160 pts (Aquatic; Causes Fear; Scaly Skin; Skirmishers)
    8 Skink Handlers (Hand Weapon; Aquatic; Skirmishers)

    Salamander (10#, 160 pts)
    2 Salamander Hunting Pack @ 160 pts (Aquatic; Causes Fear; Scaly Skin; Skirmishers)
    8 Skink Handlers (Hand Weapon; Aquatic; Skirmishers)

    Chameleon Skinks (6#, 72 pts)
    6 Chameleon Skinks @ 72 pts (Hand Weapon; Blowpipe; Aquatic; Scouts; Skirmishers)

    Chameleon Skinks (6#, 72 pts)
    6 Chameleon Skinks @ 72 pts (Hand Weapon; Blowpipe; Aquatic; Scouts; Skirmishers)

    Krogixor (3#, 165 pts)
    3 Kroxigor @ 165 pts (Always Strikes Last; Great Weapon; Aquatic; Causes Fear; Scaly Skin)

    Validation Report:
    Edition: 8th Edition; Game Type: Normal Game; Army Subtype: Lizardmen Army
    Roster satisfies all enforced validation rules

    Total Roster Cost: 2495

    What do you all think? Comments and criticism much welcome! Not to keen on the Krox what would your other sugestions be for the points?

    Thanks Genty.
     
  2. Tycko_D
    Skink

    Tycko_D New Member

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    I smell Army Builder ;)

    I don´t really understand what you are going to do with the slann, with the crown of command i assume you are going to put him in a unit of some sort (unless you are planning on fighting with the slann himself) yet I do not see a unit of Temple Guard in the list, am I right? Remember that if you put him in a unit of saurus he stays in the front rank and that is a very dangerous place for a Slann.

    The skink chief i also wonder, what are u gonna do with him? you cant expect him to figh can you? unless u put him in one of those skink units and use lore of beast on him I just can´t see what u r planning.

    The Salamanders are great, people might call you a powerplayer because of that you have 4(!) of them in less than 3000p but I´m guessing you are happy about them ;)

    The same with the chameleon skinks, they´re great, but I´d field them in units of 8 instead, 4 more poison arrows are great and they are still pretty easy to hide.

    It would be fun to see some tactica over this army.
     
  3. Genty
    Saurus

    Genty New Member

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    Your right, I went back to the drawing board.

    What do you think of the ammended above?

    Thanks for pointing out the obvious lol

    Genty.
     
  4. Tycko_D
    Skink

    Tycko_D New Member

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    I am going to recommend u using lore of light to this army, since it can be really good defensive and can give a nice initiative boost to ur allready fighting-strong sauri.

    The list looks really good overall, it eventually comes down to taste whether u want to field ur Saurus 6x4 or 5x5 (personally I field mine in ranks of 6).

    The slann build is tremendously better (considering u dropping the crown of command) and as previously mentioned, I recommend the lore of light.
    I love to see the Curse Charm in play, like the Blood Statuette, it is a way to often forgotten, yet very useful, item. Your skink priest i would try to hide far back in ur army.

    I absoloutely (?) love your Infantry-strong army. The fact that ur using only 2 characters in 2500p games is really nice. But I think ur missing on some anvil units for ur slow hammer units you´ve got going there. you need something to flank with and I´d recommend skrox units because of their high movement. I understand that the kroxs are made for that purpose but then I would have en 3x2 to fill out a rank.

    I don´t know how much you´ve played the list but remember to keep one of them skink units behind your line for rear protection, (maybe put the priest in there?)
    And as said before, the sallies and chammies are great!

    Hope this has been to any help!

    Cheers! Donald.
     
  5. Genty
    Saurus

    Genty New Member

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    Cheers Donald thats for the reply.

    I am going to try work some skrox in the army then :)

    I will update when complete.

    Thanks again.

    Out of intrest what do you run in 2500 points?
     
  6. Tycko_D
    Skink

    Tycko_D New Member

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    I´ll P.M you for more ;)
     

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