I used to play LM back in 5th Edition and thought I would get back into it. This is my first try at a 2500 "All Opponents" list. According to my local GW, pretty much all the Fantasy players take 2 hordes of infantry. Please note, i have started building/painting but have not had a chance to play yet with the new BRB or LM book. Critique would be greatly appreciated. Slann (BSB, cube of dark, Becalming, Rumination) EOTG Skink (level 2, 4+ ward save) Scar Vet (Sword of swift slaying, la, shield) 40 Saurus Spears (FC) 10 Skink skirmishers (blowpipes) 10 Skink skirmishers (blowpipes) 30 Temple Guard (FC) 6 Chameleon Skinks 2 Salamanders (extra handler) 2 Salamanders (extra handler)
30 temple guard is a lot. 24 would probably be enough. Give the cube to the Priest, as well as the iron curse icon. Slann - which lore? Life is pretty standard. It'll make those temple guard virtually invulnerable, and you could even drop them back to 20. You should think about having cupped hands, either way. Scar-vet - Use the extra points to beef this guy up a little. He'll win some challenges, but without a better armour save, he's not going to last forever.
Thanks for the tips OM. New list looks like this: Life Slann (BSB, Focused, Becalming, cupped hands, divine plaque) 425 EOTG Skink Priest (level 2, 4+ ward) 435 Scar Vet (gold sigil sword, glittering scales, enchanted shield) 130 40 Saurus Spears (FC) 510 10 Skink skirmishers (blowpipes) 80 10 Skink skirmishers (blowpipes) 80 20 Temple Guard (FC) 375 6 Chameleon Skinks 72 6 Chameleon Skinks 72 2 Salamanders (extra handler) 160 2 Salamanders (extra handler) 160