8th Ed. 2500 General List from a Beginner

Discussion in 'Lizardmen Army Lists' started by Davis, Apr 16, 2014.

  1. Davis
    Jungle Swarm

    Davis New Member

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    Hello one and all, just posted up an introduction, and as I mentioned posting this here, as it is how I would like to go with the army after speaking with a few chaps and reading some of the material on here. Anywho, here we go, and I hope I am using a good format, if I need to re-write it please let me know.

    Lords/Heroes

    Slann Mage-Priest
    General + BSB
    Channeling Staff
    Focus of Mastery
    Harmonic Convergence

    Saurus Scar-Veteran
    Light Armor
    Shield
    Sword of Striking
    Crown of Command
    Cold One

    Skink Priest
    Level 2
    Ruby Ring of Ruin

    Skink Priest
    Dispel Scroll

    Core

    Saurus Warriors x20
    Spawn Leader
    Musician
    Standard

    Saurus Warriors x20 ~ 250
    Spawn Leader
    Musician
    Standard

    Skink Skirmishers x10
    Patrol Leader

    Skink Skirmishers x10
    Patrol Leader

    Special

    Temple Guard x26
    Revered Guardian
    Musician
    Standard Bearer + Standard of Discipline

    Bastiladon
    Solar Engine

    Cold One Riders x7
    Pack Leader
    Musician
    Standard Bearer
    Spears

    Rare

    Ancient Stegadon

    2497/2500

    Thoughts? Have I done something wrong or am I going in the right direction here?
     
  2. Roxan
    Skink

    Roxan New Member

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    Too much magic, I'll never need a slann and 2 priests.

    20 blocks of saurus are too small, they'll melt and break before ever getting to attack (I 1).

    Drop a priest, pick up a cod, drop the cavalry and bastilladon, and pump ur blocks to 40 in hord formation, add gor rok to one and the scar vet with Crown of command to the other and watch ur enemies break on them, use spears to get 4 ranks of attacks, drop the cavalry if you need to find points. Gl
     
  3. Davis
    Jungle Swarm

    Davis New Member

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    Thanks Roxan, fair enough didn't really know where to go with it :p so I am magic heavy and need more warriors, not a big deal there I can adjust. I am building up from a battalion box at the moment so this is more of a where I am going to take it really.
     
  4. Putzfrau
    Skar-Veteran

    Putzfrau Well-Known Member

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    disagree on magic, agree on saurus, but not because of too small just too many in general. cut one block down, or both blocks entirely and add more to your temple guard/other saurus block.
     
  5. lizard_sNow
    Cold One

    lizard_sNow Member

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    yeah, skinks can be in smaller units but with saurus they are either "Go BIG or go Home" kinda thing. I really like the basti though so i say keep it. pretty great support monster in my book. Also, no spears on the cold one riders. That is really just a waste of points in my book. Another thing that can drop are the patrol leaders for the skirmishers. not a whole reason for those on skirmishers.
     

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