been using this list in 10games now, and never lost, or never drawed =) ajgainst: VC, ogres, ong, dark elves, Slann: bsb, general; light rumination cogitation mystery cupped hands jstandard of discipline Skink priest level 2 scroll othertricksters shard EOTG Scar vet; LA, shield burning blade of chotec potion of str dragon helm 2x10 skirmishers blow pipe 2x10 skirmishers javalin shield 30 saurus, handweapon shield, standard, musician 20 temple guard: full command jaguar standard cursed plaque of tepok 2x7 chameleons 2x1 sallie with snacK 3 terradons let me know what u think guys =)
If you've won 10 games in a row, you don't really need our input do you. 20 Temple Guard seems a little light to me. With two Chamo Skinks and a pack of Terradons, four units of Skink skirmishers seems excessive to me. But I don't have your win record so if it works for you go for it.
the skinks are used to screen my army, and charge redirections, nothing more, terradons could be swapped in some more TG, , chamo skinks are allways game winners :d
This army is going to struggle against heavily combat oriented armies that aren't vulnerable to shooting, armies that can shoot the blocks or the engine down early, Empire, Brettonia, Skaven, or Daemons with the sundering banner (Lore of Light miscasts on double 1s, 2s, 3s, and 6s, but only IF on double 6s), and armies that don't rely on their magic. In other words, you are going to have trouble with a bit over half of the daemon armies you could face, WoC, Ogres running Mournfang and/or double Ironblasters with a large Irongut bus(typical in competitive play), Brets, other Lizards with bigger or more combat blocks, Dwarfs, Empire, and Chaos Dwarfs. OnG with a large unit of Savage Orcs, trolls, and mass impact hit/random movement chaff (pump wagons/wolf chariots) will also cause problems. By the way, the Curse-Charm of Tepok doesn't work with Cupped Hands, because, according to the FAQ, you roll the miscast before rolling to pass it over to the enemy. (Not trying to ruin anything, just clarifying this in case you didn't know. Throne of Vines is the same, even though no one takes the miscast.) "Q. When using Cupped Hands of the Old Ones, do you hand over the miscast before or after determining the result of the Miscast table? (p102) A. After." http://www.games-workshop.com/MEDIA_CustomProductCatalog/m1610148a_FAQ_Lizardmen_V1_4.pdf
lore of light does work wonders against combat armys no units like charing WS 10 IN 10 Tg =) and getting a full buff with phas protection helps even better i think u lack intrest and experience with lore of light