LORDS- <500 Frank (Slann) +1 pd Loremaster Becalming Cognition Cup Bsb HEROES- <350 Scar-Vet Charmed shield light armor Sword of striking (+1 to hit) Scar-Vet shield light Chotec Priest Cube CORE- >700 2x 30 saurus (SAUR) fc SPECIAL- >600 37 Temple Guard (TG) fc Venom (to get in magic attacks) 3x5 Chameleons (CHAM) RARE- >150 2x Salamanders (SAL) extra handlers just under 2500 The Vets go in the saurus blocks for extra punch and magic attacks. Salamanders stay tucked in with the army until they are far enough ahead to run out and spit them to death
Looks like a pretty solid list. The 2 salamanders come in at 160pt with the extra handlers On the Temple guard I would recommend flaming standard (only 10 pts I believe) On the Slann BSB you should take the standard of disciple (15pts) makes your TG units and everyone within 12inch leadership 10 Personally I don't take loremaster since 4 spells plus the skink will almost always use up all your dice just fine. and the 50pts could pay for the the above.