First post here, but long time Lizardmen player. I played back in high school during 6th ed, skipped 7th (for logistical reasons) and now I'm back at 8th. I like the new army book, but was sort of sad when they eliminated almost all of the Lizzy magic items. I got to play a couple games (1500 and 2250), but now I'm beefing up my list to 2500. With this list, I would have liked to bring either more temple guard or saurus, but I'm limited with the models that I have. Anyways, here is what I have so far. Any suggestions would certainly be appreciated. By the way, the Slann has lore of Life. Thanks guys! Lord: Slann Mage: Battle Standard, War banner, Becalming Cognition, Harmonic convergence, Unfathomable Presence, Channeling Staff, Dispel Scroll Heroes: Scar-Vet: Sword of Striking, Potion of Speed, Light Armor and shield Skink Priest: Level 2 Wizard 41 Saurus Warriors: Spears, shields, Full Command 20 Skink cohorts: Brave, Musician and 2 Kroxigor 19 Skink Skirmishers: Blowpipes Special: 1 Bastiladon: Solar Engine 3 Ripperdactyls: Brave 18 Temple Guard: Full Command, Halberds, Light Armor and Shields Rare: 2 Salamander Hunting Packs: 3 Skink crew each 1 Ancient Stegadon: Sharpened Horns Grand Total: 2496 pts.
Also, I thought about giving the ScarVet a crown of command for the horde, but does that make just him stubborn and not the whole unit? Any clarification is appreciated.