8th Ed. 2500 new book no slann

Discussion in 'Lizardmen Army Lists' started by Leon Trollski, Aug 5, 2013.

  1. Leon Trollski
    Jungle Swarm

    Leon Trollski New Member

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    Lizardmen 2500

    Oldblood
    +piranha blade
    +talisman of preservation
    +cold one
    +shield

    Scar veteren
    +shield
    +light armor
    +great weapon
    +BSB- Razor Standard

    Skink Chief
    +ripperdactyl
    +light armor
    +enchanted shield
    +egg of quango

    Skink Priest(beasts)
    +level 2
    +cube of darkness

    Skink Priest(heavens)
    +ruby ring of devastation

    Skink Priest(heavens)
    +dispel scroll

    49 Sarus Warriors
    +spears
    +musician
    +banner

    2 Jungle Swarms

    7 Cold One Cavalry

    1 Ark of Sotek Bastilidon

    4 Ripperdactyls

    3 Ripperdactyls

    11 Skink Skirmishers

    11 Skink Skirmishers

    8 Chameleon Skinks

    8 Chameleon Skinks
     
  2. eppe
    Kroxigor

    eppe Member

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    Just wondering how Chameleons work for you at this points range? I've had an issue at higher points with their deployment. My opponent normally has so many models they end up being right in front of something rather than on a flank and end up betting charged turn 1.
     
  3. hdctambien
    Terradon

    hdctambien Active Member

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    When there is no where to hid in the backfield for my Chamos, I will set them up for a first turn double flee (I always run 2 units or 1 with Terradons). If they don't get charged, I just move them up closer, shoot and force them to charge into the double flee next turn. (This may be harder to pull off with Ld5... but should still be useful at breaking up your opponent's line)
     
  4. Leon Trollski
    Jungle Swarm

    Leon Trollski New Member

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    If you cant get them into the back then you just gotta try and put them so that first turn charge leaves your opponents line as awkward as possible.
     

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