8th Ed. 2500 - new book, versatile list

Discussion in 'Lizardmen Army Lists' started by superwiggy, Aug 10, 2013.

  1. superwiggy
    Jungle Swarm

    superwiggy New Member

    Messages:
    4
    Likes Received:
    0
    Trophy Points:
    0
    Lord

    Slann - BSB (Standard of Discipline), Focus of Mystery, Harmonic Convergence, Soul of Stone, Channeling Staff


    Heroes

    Scar-Vet - Cold One, Light Armor, Charmed Shield, Opal Amulet, Sword of Striking, Potion of Speed

    Cowboy to take out Ethereals/War Machines/Characters and to be a general nuisance after charging out of the saurus horde.


    Skink Priest - level 1 (Beasts), Dispel Scroll

    Skink Priest - level 1 (Beasts), Cube of Darkness

    Will be in the Skink units near the front channeling from the Slann. Hopefully keep one near the big blocks.



    Core

    Saurus Warriors (37) - Spears, FC

    Center of my battle line.


    Skink Skirmishers (10) - Javelins and Shields

    Skink Skirmishers (10) - Javelins and Shields

    Skinks (10) - Musician

    Skinks (10) - Musician

    Redirectors, skink priests go here.


    Special

    Bastilidon - Solar Engine

    Temple Guard (20) - FC

    Will be deployed in the back and will try to flank whatever unit is on the saurus horde.


    Terradons (3)


    Rare

    Ancient Stegadon - Engine of the Gods, Sharpened Horns

    Deployed along with the Bastilodon in the center of the army, covering both blocks.


    Salamander

    Salamander

    Cause burnerific havoc. Use Walk Between Worlds on these guys.


    **** Changes I may consider ********************

    Dropping a unit of skirmishers for 5 more Temple Guard

    Or dropping the Temple Guard for Chameleon Skinks and Stegadon
     

Share This Page