Hi all, here is my 2500 point list vs orcs & goblins this evening any suggestions would be great. Slann - BSB, Rumination, mastery, cupped hands (lore of Light) 16 Temple Guard - command, champion Old Blood - GW, LA Amulet of Itzl 19 Saurus - Command Scar Vet - GW, LA, shield 19 Saurus - Command Skink Priest - Dispel scroll, plaque of tepok (lore of heavens) 10 Skink skirmishers 32 Skink cohorts - command 1 Kroxigor Skink Chief - War spear , stegadon 6 Chameleons 6 Chameleons Salamander Salamander 10 Skink Skirmisher ok general plan is to use lore of light to keep my saurus and tg blocks with ASF and I10 WS10 wherever possible. I will more than likely send my 10 skink skirmishers up the middle first turn then try and cast the lore of light spell that gives them an extra move hopefully getting them in range to release fanatics in opponents board half. My 4 infantry blocks will march up behind ready to get into cc as soon as fanatics out of the way. Im hoping my 2 units of chams will take care of his war machines and my sallies will go after his big blocks of infantry. As i say any advice would be great. thanks james