The idea here is that it a martial army buffed to insane levels by the two Slanns: Light for Initiative bonuses, Life for Toughness. The entire army would deploy in tight to take advantage of the "all units within 12 inches" powered up abilities in the lores. Saurus units hammer the enemy, TG are there mainly for protection but could take a charge if needed. CoC are the one ones I'd break with to get a flank. The trio of Scar-Vets are there for a little extra punch if needed. === Slann Lore of Light Focus of Mystery Cupped Hands of the Old Ones Slann Lore of Life Focus of Mystery Temple Guard x 12 Guardian, Musician, SB Temple Guard x 12 Guardian, Musician, SB Saurus Warriors x 24 Spears Champ, Musician, SB Saurus Warriors x 24 Spears Champ, Musician, SB Cold One Cavalry Champ, Musician, SB Huanchi's Blessed Totem Saurus Scar-Vet Cold One BSB Glittering Scales Saurus Scar-Vet Burning Blade of Chotec Dawnstone Saurus Scar-Vet Obsidian Blade
IMO the Life Slann should have Plaque of Tepok and replace Mystery with Ruminations (because you will be short on dice alot).
I like it! I can take the Luckstone from one Scar-vet for the points for the Plaque, that leaves me with 10 points to spend. Maybe Light armor on the two Scar-vets on foot?