8th Ed. 2500 pt Light/Life double Slann build

Discussion in 'Lizardmen Army Lists' started by rustybrazenfire, Aug 5, 2010.

  1. rustybrazenfire
    Skink

    rustybrazenfire New Member

    Messages:
    16
    Likes Received:
    0
    Trophy Points:
    0
    The idea here is that it a martial army buffed to insane levels by the two Slanns: Light for Initiative bonuses, Life for Toughness. The entire army would deploy in tight to take advantage of the "all units within 12 inches" powered up abilities in the lores. Saurus units hammer the enemy, TG are there mainly for protection but could take a charge if needed. CoC are the one ones I'd break with to get a flank. The trio of Scar-Vets are there for a little extra punch if needed.

    ===

    Slann
    Lore of Light
    Focus of Mystery
    Cupped Hands of the Old Ones

    Slann
    Lore of Life
    Focus of Mystery

    Temple Guard x 12
    Guardian, Musician, SB

    Temple Guard x 12
    Guardian, Musician, SB

    Saurus Warriors x 24
    Spears
    Champ, Musician, SB

    Saurus Warriors x 24
    Spears
    Champ, Musician, SB

    Cold One Cavalry
    Champ, Musician, SB
    Huanchi's Blessed Totem

    Saurus Scar-Vet
    Cold One
    BSB
    Glittering Scales

    Saurus Scar-Vet
    Burning Blade of Chotec
    Dawnstone

    Saurus Scar-Vet
    Obsidian Blade
     
  2. kroxigor01
    Ripperdactil

    kroxigor01 Member

    Messages:
    451
    Likes Received:
    2
    Trophy Points:
    16
    IMO the Life Slann should have Plaque of Tepok and replace Mystery with Ruminations (because you will be short on dice alot).
     
  3. rustybrazenfire
    Skink

    rustybrazenfire New Member

    Messages:
    16
    Likes Received:
    0
    Trophy Points:
    0
    I like it! I can take the Luckstone from one Scar-vet for the points for the Plaque, that leaves me with 10 points to spend.

    Maybe Light armor on the two Scar-vets on foot?
     

Share This Page