8th Ed. 2500 pts Skirmish + Cav

Discussion in 'Lizardmen Army Lists' started by Screamer, May 9, 2014.

  1. Screamer
    Temple Guard

    Screamer Member

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    Thought about this list? Would it be any good, or would it just crumble to dust in the slightest breeze?

    Lords 545
    Old blood Cold one, Glittering scales, dawnstone, Piranha blade
    Old blood Cold one, GW, Obsidian lodestone, armour of fortune, Other tricksters shard


    Heroes 609
    Scar vet Cold one, BSB, GW, Armour of destiny
    Scar vet Cold one, GW, Gamblers armour
    Tetto Eko
    Skink chief Terradon, Blowpipe, shield, LA, Dragon helm, Sword of might


    Core 660
    Skink skirmisher, 10 st Javelins
    Skink skirmisher, 10 st Javelins
    Skink skirmisher, 10 st Javelins
    Skink skirmisher, 10 st Javelins
    Skink skirmisher, 10 st Javelins
    Skink skirmisher, 10 st Javelins
    Skink cohort, 20 st Musician, Std
    Skink cohort, 20 st Musician, Std


    Special 240
    Ripperdactyls, 3 st
    Ripperdactyls, 3 st


    Rare 444
    Salamander, 1 st Extra handler
    Salamander, 1 st Extra handler
    Razordon, 2 st 2 Extra handlers
    Razordon, 2 st 2 Extra handlers

    Total: 2498

    Guess the idea is to gain the upper hand with deployment, win the chaff-war and then shoot, shoot, shoot the units that the scar-vets can't handle.

    In case of dwarven or empire castle, just hide the cowboys and shower them with comets.

    Any coments? Adjust equipment? Change something else?
     

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