8th Ed. 2500 pts, to play goblins

Discussion in 'Lizardmen Army Lists' started by Gary_M, May 9, 2014.

  1. Gary_M
    Razordon

    Gary_M Well-Known Member

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    I'm relatively new to WFB in general and Lizardmen so be gentle!

    Slann
    Becalming Cogitation
    Harmonic convergence
    Focus of mystery
    Channeling staff
    Std of discipline
    BSB


    Scar vet x 2
    1 x cold one
    1 x Steg helm
    2 x light armour & shield


    2 x Skink priests
    Both lvl 1
    Dispel scroll
    Cube of darkness
    Both lore of beasts
    185 pts

    2 x 24 Saurus warriors
    Full command


    10 skink skirmishes
    Lustrian javelins


    20 Temple Guard
    Full command
    Gold Sigil sword
    Razor banner


    2 x 6 Chameleon Skinks
    2 x stalker


    Ancient Stegadon
    Blowpipes
    Sharpened horns


    2 x salamander pack
    2 x additional handler


    Total 2497

    I'm told by my oppo there are no orcs, just goblins and spiders.
    As a noob, I have no idea but am guessing the goblins are pretty rubbish, the spiders quite tough. No idea what else he could/does have though.

    Comments welcome!

    Thanks for looking.
     
  2. PetesDad
    Jungle Swarm

    PetesDad New Member

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    Expect huge blocks of goblins - like 60. So even though you will win the first few combats, you will run out of saurus. I suggest combining the 2 blocks into a bigger block.
    Also, you will need to shoot the gobbos before close combat. :jimlad: Look out for mangler squigs, they can kill 3D6 models in one turn. You may want to field another unit of skink skirmishers to redirect/block.
     

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