8th Ed. 2500 v Orcs, HElves, and VC

Discussion in 'Lizardmen Army Lists' started by rangerzedd, May 26, 2014.

  1. rangerzedd
    Skink

    rangerzedd New Member

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    Hey all,

    I've joined into a small tournament with a semi-fixed list ruling where you know your opponents in advance. Long story short is I need to cook up a list and play against Orcs, High Elves, and VC before I'm allowed to make any changes (other than switching lores and changes to magic items/character equipment)

    Here's what I'm planning

    Lords: 500 pts
    Lord Munditep AKA Slannibal Lecter:
    BSB, Standard of Discipline, Becalming, Harmonic, Soul of Stone, Focus of Mystery, Chanelling Staff, Egg of Quango

    Heroes: 400 pts
    ScarV Cowboy #1
    CO, LA, Dawnstone, Sword of Might, Charmed Shield
    ScarV Cowboy # 2
    CO, GW, Armour of Destiny
    Skink Priest
    Scroll Caddy

    Core: 636 pts
    36 Saurus + command (leaning towards spears)
    10 skink skirm w/ javelins
    10 skink skirm w/ javelins
    10 skink skirm w/ blowpipes

    Special: 544 pts
    26 Temple guard + Command + banner of eternal flame
    4 Terradons

    Rare: 418 pts
    Ancient Stegadon + Sharpened Horns
    Salamander + extra handler
    Salamander + extra handler

    Total 2498 pts

    Against the orcs, I know the player well, and know I'm going up against a savage orc death star with a 5+ ward and MR. I'm also expecting to see Manglers, oump wagons, Rock Lobbas a big block of Black Orcs, and a bunch of chaff that concerns me little. I'm thinking high magic for this one. Between terradon bombing runs and skink shooting, I doubt the manglers will get far. That frenzied death star is jut begging to be redirected.

    The HElves will likely have a big block of Phoenix Guard as a wizard bunker and way more than a reasonable amount of missile troops (3-4 eagle claws too!). I'd like to run Lore of Light to give me some cover from the shooting and buffs to crush in melee, but I'm concerned that spamming small light spells will just make the Book of Hoeth dispelling more efficient. (More spells is more rerolls for them!)

    For VC, frankly, I have no idea. Lore of Death sounds like a fun idea.

    Thoughts?
     

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