8th Ed. 2500pt Army List(Tooled-Up Slann)

Discussion in 'Lizardmen Army Lists' started by kamikazi180, Aug 14, 2010.

  1. kamikazi180
    Skink

    kamikazi180 New Member

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    Hay all,

    What do you think of this list? I'm basically only using the resources I have, so if you're wondering why there's no Hunting Packs in there, that's why.

    LORDS:


    Slann Mage-Priest
    Lore of Life

    Battle Standard Bearer
    (Sun Standard of Chotec)
    Cupped Hands of the Old Ones
    Ruby Ring of Ruin

    Unfathomable Presence
    Higher State of Consciousness
    Focus of Mystery
    The Focused Rumination


    HEROES:

    Saurus Scar-Veteran

    Shield
    Great Weapon
    Hide of the Cold Ones


    Skink Priest

    Level 2 Upgrade
    Plaque of Tepok
    Engine of the Gods


    CORE:

    20 Saurus Warriors

    Full Command
    Spears


    20 Saurus Warriors

    Full Command


    28 Skinks

    3 Kroxigors
    Musician


    SPECIAL:

    12 Temple Guard

    Full Command
    Wailing Banner


    8 Cold One Cavalry







    What do you think? It's 2497pts in total :D. Advice and criticism welcome.
     
  2. Gjriff
    Jungle Swarm

    Gjriff New Member

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    I think those blocks are quite small for the current 8th edition environment. I would try to free up some points and get them up to at least 24 each (6x4).
     
  3. kamikazi180
    Skink

    kamikazi180 New Member

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    Yeah, i'm hoping to beef the Saurus up a bit, but as I said, those are the only things available to me ATM. I only have 40 Saurus o_O
     
  4. Gojira
    Cold One

    Gojira New Member

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    There are a couple of units now that have changed for the better (not that they were bad choices before).

    I think cold one cav are going to struggle in 8th because of the initiative rules. They can't afford to take loses so it limits what you throw them at and where. Basically, they became closer to a scalpel than a hammer but their points stayed the same, so they make a little less sense. Kroxigor will also be taking hits firsts and the only real change in 8th to them would involve bringing a second rank. They weren't really taken before, and now small units of them can't break ranks anymore and will usually strike second. Again, if you don't get them into a flank or rear, they will have more attacks than in 7th coming at them.

    An alternative for these points would be salamanders. They got a huge bump with 8th ed rules. They can march and shoot, no more partials, they finally get -1 to be hit and the monster/handler rules are nice and revised. Chameleon skinks are pretty good now too. Scouts don't have to hide anymore, so they can set up in sight of warmachines, etc. Plus they can march and double pipe at long range on 6s still getting poison with a minimum unit size of 5.
     

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