8th Ed. 2600 endtimes swedish comp slann & carno

Discussion in 'Lizardmen Army Lists' started by xhotlbeast, May 11, 2015.

  1. xhotlbeast
    Skink

    xhotlbeast New Member

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    I've got a comp coming up in a month. I need to sort out a good build for the oldblood on carno and scarvet cowboy.
    This is what ive put together so far, trying to keep a balance between mobility and hammers to support the infrantry.

    Oldblood-carno, Loping stride, bloodroar, GW, AoD, dawnstone, ironcurse

    High Magic loremaster Slann-bsb, standard of discipline, channel staff, obsid. amulet, Focus. Becalming. & Harmonic.

    scarvet- CO, GW, LA, steg helm

    31 suarus FC sword n board
    4x10 skirmishers- javs
    Baby steg sharp. horns
    5 CoC, musician, standard, spears
    26 TG's- FC, warrior bane, flame banner.

    currently I have been taking a high master slann and solar bassy but im finding im using the dice before i get a chance to use him. So i dropped him and a unit of rippers to get the CoC and a magic res. on the slann bunker.
     
  2. Qupakoco
    Skink Chief

    Qupakoco Keeper of the Dice Staff Member

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    Hmm, I'm always hesitant about the Flaming Banner. I'd rather have the Warbanner. Also the Banner of Discipline might be overkill. You're already re-rollable Ld9 and Stubborn. That's like a 99.7% chance of success vs 99.9%. I'd be willing to risk 0.2%

    Then again I don't really know what that would do to your comp score.

    Check out these threads:
    A Cowboy for All
    Carnosaur Tactica

    They are superduper handy.
     

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