8th Ed. 2k double carnosaur list help plz

Discussion in 'Lizardmen Discussion' started by spoffer1212, Oct 27, 2014.

  1. spoffer1212
    Jungle Swarm

    spoffer1212 New Member

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    Lords: Old blood+ carno (looping, roar) + gw + armor of destiny + Luckstone
    Heroes: Skink Priest lv 1 Dispel Scroll (heavens) 90pts
    Scar vet + Carno (looping, roar) + Gw + Charmed Shield + talisman of endurance + la + Warriors Bane + BSB
    Core : 5x10 Skirmisher Skinks w/ javelins
    13 Skink Cohorts w/ banner
    13 Skink Cohorts w/ banner
    Special: 2x3 Rippers
    Rare: Ancient Stegadon w/ Sharpened Horns

    2k poinsts exactly. Warriors bane is so i have a magic weapon just in case of ethereal. The 2 groups of cohorts are for banners for blood and glory, and one is bunker for the priest. First time lizardmen list any suggestions are welcome.
     
  2. Madrck
    Temple Guard

    Madrck Member

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    To my knowledge you can't have GW and warriors bane. Or if you are he will always use the magic weapon over the mundane. If there are etherals just avoid them and eat everything else as best you can. Or hope you roll lightening bolt or chain lightening in those games.

    How competitive do you want to be??
    with a list like this you will have 2 kinds of games, fun ones and ones with cannons/death magic.

    Does the compaq let you have flying heroes in units? Because if they do might almost be worth dropping scarvet carno and doing tetto with 2-3 rippa chiefs to make those units super scary, and you will get to vanguard a huge chunk of your army. Plus loremaster heavens solves a bunch of little problems.
     

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