No Renegade rules for this. Grand Army. === Lizardmen 2k- Grand Army EotG [1998 pts] Warhammer: The Old World, Lizardmen, Combined Arms === ++ Characters [944 pts] ++ Slann Mage-Priest [365 pts] - Hand weapon - General - Lore Familiar - Becalming Cogitation - High Magic Saurus Scar-Veteran [189 pts] - Great weapon - Heavy armour (Scaly skin) - Battle Standard Bearer [War Banner] - On foot - Paymaster's Coin - Venom of the Firefly Frog - Charmed Shield Skink Priest [390 pts] - Hand weapon - Light armour (Calloused hide) - Level 2 Wizard - Ancient Stegadon [Engine of the Gods] - Glyph Necklace - Elementalism ++ Core Units [799 pts] ++ 18 Saurus Warriors [291 pts] - Hand weapons - Shields - Heavy armour (Scaly skin) - Shieldwall - Spawn Leader (champion) - Standard bearer - Musician 17 Temple Guard [368 pts] - Hand weapons - Halberds - Shields - Heavy armour (Scaly skin) - Revered Guardian (champion) [Spelleater Axe] - Standard bearer [Razor Standard] - Musician 13 Skink Skirmishers [70 pts] - Hand weapons - Javelins - Shields - Light armour (Calloused hides) - Vanguard 13 Skink Skirmishers [70 pts] - Hand weapons - Javelins - Shields - Light armour (Calloused hides) - Vanguard ++ Rare Units [255 pts] ++ Ancient Stegadon [255 pts] - Hand weapons - Javelins - Great horns - Engine of the Gods --- Created with "Old World Builder" [https://old-world-builder.com] Similar concepts to the Magic Shut down list, but less leaning into MR, instead getting dual EotG to boost my casting and get more bound spells out there. I really like the idea of pairing Venom of the Firefly Flog and Paymaster's Coin on a Great Weapon. Fishing for more poison on a great weapon means more armour bane opportunities. Slann likely to focus on taking -drain magic -walk between worlds -fury of khaine -shield of saphery Drain + Becalming really let's him shut down my opponents magic WBW plus the TG really keeps him alive. the Reserve Move is clutch. Fury of Khaine to really push a TG or Saurus block into over drive and SoS to keep them alive. EotG bound spells will be rather reliable shooting output. Skinks now for harassment work, war machine hunting and objectives