8th Ed. 2k list

Discussion in 'Lizardmen Army Lists' started by MagpieManny, Apr 11, 2011.

  1. MagpieManny
    Skink

    MagpieManny New Member

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    I playing a game vs some friends this weekend and this wil be my second game. So a bit of help on the army part wouldn't hurt. One of them is playing Tomb Kings and the other either Wood Elves or O&G.

    This is the list I've come up with:

    Slaan Mage (BSB)
    The Focused Rumination
    The Becalming Cogitation
    Standard of Discipline
    Plaque of Tepok

    Temple Guard (15) FC
    Razor Standard

    Scar-Vet (joins TG)
    Shield, Light armour and Burning Blade of Chotec

    Saurus Warriors (20) /w Spears FC

    Saurus Warriors (20) /w Spears FC

    Skink Skirmishers Blow Pipes (10)

    Chameleon Skins (6)

    Chameleon Skins (6)

    Ancient Stegadon

    Salamander (2) +2 extra handlers


    Its 2002 point..
     
  2. mixer86
    Kroxigor

    mixer86 New Member

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    Ok, lets have a look:

    Slaan Mage (BSB)
    The Focused Rumination
    The Becalming Cogitation
    Standard of Discipline
    Plaque of Tepok

    What Lore are you going for? i'd recommend Life in this list. Nice build.

    Temple Guard (15) FC
    Razor Standard

    I'd try and get at least 5 more TG in this unit, numbers are a little low, drop the standard= more TG.

    Scar-Vet (joins TG)
    Shield, Light armour and Burning Blade of Chotec

    Nice, will work well, especially against Tomb King characters who are flammable.

    Saurus Warriors (20) /w Spears FC

    Saurus Warriors (20) /w Spears FC

    Good, but i'd like to see maybe 5 more in each unit, or combine the two into one big unit, i feel 20 would get picked off too easily.

    Skink Skirmishers Blow Pipes (10)

    Not sure you need them with chamos in the list, maybe ditch them to accomodate more saurus.

    Chameleon Skins (6)

    Chameleon Skins (6)

    Nothing wrong here

    Ancient Stegadon

    Always Nice

    Salamander (2) +2 extra handlers

    Also nice


    To be honest its a good list, but based on the idea your putting the Scar vet in there, you want him in combat which with small numbers of TG puts your slaan at risk. would either add more TG to combat this or put him in with the saurus.

    Hope this helps

    Yours Aye

    Mixer
     
  3. 1968yearofmetall
    Cold One

    1968yearofmetall New Member

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    yeah nice work. what you could do is drop the SSkinks for more TG.
    if fielded with spears, I think saurus work good in 7x4 formations (28 saurus)
    use this unit as a the core of your army, let them get changed so they get their extra attack, and use salllies to burn gobbo units and watch the saurus units flanks.
    buy more TG for the saurus not used.

    good luck!
     
  4. MagpieManny
    Skink

    MagpieManny New Member

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    So.. after your recomedations I've made the following:

    Slaan Mage (BSB)
    The Focused Rumination
    The Becalming Cogitation
    Standard of Discipline
    Plaque of Tepok

    Temple Guard (21) FC
    Razor Standard
    RG has Venom of FFF (perhaps that 55 points can be spend in something better?)

    Saurus Warriors (28) /w Spears FC

    Saurus Warriors (20) FC

    Chameleon Skins (6)

    Chameleon Skins (6)

    Ancient Stegadon

    Salamander (1) + extra handler

    Salamander (1) + extra handler


    Its 2001 points..

    I've dropped the scarvet so i could increase the size of one saurus block and add some TG. I also removed SS. I wanted to use one big block of Saurus /w Spears in the center and use the other two block on the side (TG and Saurus (20))

    Is it a good or bad idea to split up the slamanders?
     
  5. MasterSlann
    Cold One

    MasterSlann New Member

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    i find that it gives more flexibility to split them up :) Also maybe look into just a regular steg instead of the ancient and boost the smaller saurus unit or for more chameleon skinks :)
     
  6. mixer86
    Kroxigor

    mixer86 New Member

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    Keep your salamanders seperate IMO. as stated it gives you much more flexibility.

    Drop Razor standard and VFFF. this will allow you to take 5 sextra saurus so you'll have a unit of 28 and a unit of 25. You'll want to protect your TG/Slaan's flanks so i'd deploy TG in the middle flanked on either side by 2 good sized saurus units, this will also allow both unit to be in range of the BSB for most of the battle. plus its quite an intimidating sight for the enemy to see 3 good sized units of pain heading there way. ;)

    I would always take the ancient over the normal steg, main reason being a normal can't shoot its bow on the move, ancient can fire 4D6 poison shots per turn while heading where you want him. i.e. INTO COMBAT!!!!!!

    Yours Aye

    Mixer
     

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