Here's my 2k list just waiting for a buddy of mine's army. This is the same guy we crushed in a team battle a couple of months ago. He's since sharpened his game, and we're pretty excited to pit our armies and wits against each other, one-on-one! I expect to see Night Goblins and Savage Orc Big 'Uns for the Core, and chariots, Doom Divers and lots of Squigs in support. I think it's unlikely that he'll be fielding an Arachnarok or Giant. or Black Orcs - my nemesis. 2006 pts Slann Lore of Light Mystery, Rumination, Becalming BSB - St. of Discipline Cupped Hands Ruby Ring Scar Vet Cowboy Cold One Armor of Destiny Great Weapon 25 Saurus Command Spears 11 Javelin Skinks 11 Javelin Skinks 25 Temple Guard Command War Banner 6 Chameleons 6 Chameleons 3 Terradons 2 Salamanders + snack In most of the games I've played, my Skinks have done most of the work, with the Saurus just getting in the enemy's way or cleaning up after the shooting took its toll. This time, I'm excited to see some buffed-up Saurus and TG really go to town. The Saurus have spears on Scalenex's suggestion - having more attacks with which to show off the Light buffs. Chameleons and Terradons are there to trigger and shoot Fanatics on turn 1, shoot down Mangler Squigs, drop rocks on chariots, and hunt warmachines. Ruby Ring is on the Slann for the same chaff-clearing purposes. Jav Skinks are there for the usual - shooting tough stuff and redirecting killer units. I just hope they don't get run down by chariots first. Salamanders are self-explanatory. The Cowboy has the Armor of Destiny because of the Doom Divers (and possibly Spear Chukkas) I expect to see...D6 S5 hits that ignore armor saves...Dawnstone is no good against that. What do you think? I figure it's a basic, balanced list. I'd like to have more combat troops in there (Krox, more Saurus, Cav), but with all the Fanatics and Manglers I expect to see, I just couldn't pass up the skirmishers. I think I'm pretty confident in this list, but still, if you have any thoughts on how to play it, or see any big issues with it, I'd love to hear it!
Looks like a fun list to play. About the only changes I would be tempted to make are dropping the warbanner for better movement since you want to get into combat quick to avoid the war machines. Another option might be flaming banner since there are likely to be trolls. Finally, you could give the TG champ the ironcurse icon - it only has to work once to earn its points!!