8th Ed. 3000p Army List Against Goblins

Discussion in 'Lizardmen Army Lists' started by Kawell, Apr 8, 2013.

  1. Kawell
    Skink

    Kawell New Member

    Messages:
    31
    Likes Received:
    0
    Trophy Points:
    0
    This is what I got so far. Anything I missed? I think it might be a few points over but thats fine. Should I drop the 2nd stegadon for some salamanders?

    3000p Lizardmen Army

    Lords:

    Slann
    Lore of Life
    Focus of Mystery
    The Focused Rumination
    Dispel Scroll
    Power Scroll
    385p

    Heroes:

    Skink Priest
    Engine of the Gods
    355p

    Saurus Scar-Veteran
    Light Armour
    Shield
    The Blade of Realities
    Sword of Bloodshed
    220p

    Saurus Scar-Veteran
    Battle Standard
    Banner of Eternal Flame
    120p

    Core:

    30 Saurus Warriors
    Spears
    Champion
    Musician
    Standard Bearer
    390p

    30 Saurus Warriors
    Spears
    Champion
    Musician
    Standard Bearer
    390p


    30 Saurus Warriors
    Spears
    Champion
    Musician
    Standard Bearer
    390p

    24 Skinks and 3 Kroxigors
    285p

    13 Skink Skirmishers
    91p

    13 Skink Skirmishers
    91p

    12 Skinks
    60p

    12 Skinks
    60p

    Rare:

    Ancient Stegadon
    275p
     
  2. david l
    Chameleon Skink

    david l New Member

    Messages:
    184
    Likes Received:
    0
    Trophy Points:
    0
    Illegal - two arcane items. And neither of them is the absurdly powerful Cupped Hands.
    Especially at 3000 points, I would tool him up more. Minimum add discard 6s, maybe add ethereal, or Plaque of Protection, or even magic resistance (which actually has value against greenskin magic)
    Also better to make him the BSB.
    Finally, Lore of Life does not fit so well with 3 blocks of Saurus. You can basically only buff one a turn, or sometimes two.

    I don't think the Engine would be very helpful against goblins, and it is very vulnerable to their many war machines.

    Not legal for two magic weapons.

    Not useful. Why waste a character just to get flaming attacks?


    Where are the Salamanders? I would take a couple more skink units as well, for pulling fanatics.
     
  3. Kawell
    Skink

    Kawell New Member

    Messages:
    31
    Likes Received:
    0
    Trophy Points:
    0
    Sorry about the mistakes. Ive only played 4 games with magic. :D
     
  4. Lawot
    Kroxigor

    Lawot Active Member

    Messages:
    300
    Likes Received:
    199
    Trophy Points:
    43
    Also, the first Scar Vet is illegal for multiple reasons.
    As has been mentioned, 2 magic weapons is not fair game...
    also, a Scar-Vet can only take 50 pts worth of magic items. The Blade of Realities (75 pts) and the Sword of Bloodshed (60 pts) are each illegal on their own!
    So, a few of us have suggested an Oldblood with the Blade of Realities, and that's why...an Oldblood can have up to 100 points of magic items, so he can carry either of those weapons.

    And I love the massive swarm of Saurus, but I would take more Skirmishers and some Salamanders. Saurus will crush Goblins, but you'll need the mobility and ranged firepower that Skinks offer to take down Fanatics and Mangler Squigs. Salamanders will just bring a gleeful smile to your face the first time they hit a block of Goblins.
     
  5. vict0988
    Cold One

    vict0988 Member

    Messages:
    121
    Likes Received:
    0
    Trophy Points:
    16
    Hey

    If you want a unit with flaming attacks presumably to deal with trolls? maybe try cold one riders, because they have the movement to actually follow their target around, or a unit of temple guard, also to add some extra protection to your slaan. go for either just a scroll on your slaan or the cupped hands which is probably the wiser choice of the two, if you dont want to buy a unit of temple guard for your slaan you should invest in ethereal for him. I think you should remove your scar vets for a nice amount of salamanders.
     
  6. rychek
    Troglodon

    rychek Active Member

    Messages:
    698
    Likes Received:
    245
    Trophy Points:
    43
    Definitely add salamanders. I won my last game against goblins almost completely due to the one salamander I fielded. He kept the gobbo unit and it's fanatics heading away from my army nearly the entire game. So worth it.
     

Share This Page