8th Ed. 3000pts list. please critic!!

Discussion in 'Lizardmen Army Lists' started by 1968yearofmetall, Mar 7, 2011.

  1. 1968yearofmetall
    Cold One

    1968yearofmetall New Member

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    ok here´s a 3000pts list that I just made up for fun, but I hope I´ll be able to play it soon :)

    LORDS- 721pts
    Slann
    BSB
    higher state of consciousness
    focus of mystery

    Saurus Oldblood
    light armour, shield
    Carnosaur


    HEROES- 520pts
    Saurus Scar-veteran
    light armour, enchanted shield

    Sink priest
    lvl 1
    plaque of tepok

    Chakax, eternity warden
    (his equipment)

    CORE- 750pts
    29 saurus warriors
    hand-weapons and shields
    full com.

    27 saurus warriors
    spears and shields
    full com.

    11 skink skirmishers

    SPECIAL- 849pts
    19 temple guard
    totem of prophecy
    full com.

    5 Cold one cav.
    full com.

    stegadon
    giant bow

    RARE- 150pts
    2x salamanders
    no extra handlers

    TOTAL PTS: 2990

    ok that´s it. To have a EoTG would be nice, however I cant use one because that would be too much pts on heroes... most people tell me to get rid of Chakax. That is 1 way to fit in a EoTG, but before i started this list, the thing that i had in mind was that I want Chakax!!!
     
  2. Coatl
    Temple Guard

    Coatl New Member

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    Chakax is run. re-rolling any failed LoS is nice plus the unbreakable thing. at this point value id be careful against skaven (dreaded 13th once or twice against the TG would be just a shame). I like my TG to be a horde at that level, but i have an all-my-eggs-in-one-basket issue when it comes to using TG and Chakax. That aside, your going to want to work in chameleons to deal with warmachines. theyre just too effective to leave at home. havent used the carni in 8th edition yet but without the chameleons, 1 or 2 cannon shots will be the end of him. I'd recommend dropping the priest and scar vet to free up some points for chameleons, give the slann the plaque, replace mystery with rumination (extra power dice FTW). higher state is nice but perhaps a bit unneccesary with him being in the TG. and CoC have to go, 5 of them with a full command is a big point sink. theyre the same points 2 units of chameleons, has the same role as them and wont be nearly as effective. use the extra points on TG. my recommendations in list form:

    LORDS- 671
    Slann
    BSB
    Rumination
    Plaque of Tepok

    Oldblood
    LA, shield
    Carni

    HEROES- 335
    Chakax

    CORE- 750
    29 Saurus
    HWS
    command

    27 Saurus
    spears
    command

    11 Skink Skirms

    SPECIAL- 944
    24 Temple Guard
    Totem of Prophecy
    command

    Stegadon

    10 Chameleons

    10 Chameleons

    RARE- 300
    2 x Sallie

    2 x Sallie


    3000 on the dot. Life is always a good choice but with only 1 caster dont be afraid to go with heavens. being able to use 2 dice (+1 extra with rumination) to get off a regular comet can be quite effective. thatd be an average of 14 for your total roll (10 + 4 for level). wind blast can keep that nasty horde away while your sallies do their job. and thunderbolt is great for picking on those pesky lone monsters/characters
     
  3. 1968yearofmetall
    Cold One

    1968yearofmetall New Member

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    ok thanks for the tips! I think i´ll go with a scar-vet anyway. since the slann have the large target rule, he´e availible for shooting at, witch will turn him into a living dartboard lol.
    so here´s a new lits, but i´m not sure i´ll be able to run as many camelion skink as you used in your list...

    LORDS- 726pts
    Slann
    BSB
    Divine plaque of protection
    The focused rumination
    focus of mystery

    Saurus Oldblood
    LA, shield
    carnosaur

    HEROES- 440pts
    Chakax, eternity warden

    Saurus Scar-veteran
    LA, enchanted shield.

    CORE- 773pts

    29 Saurus warriors
    HW, shields
    full com.

    27 Saurus
    Spears, shields
    full com.

    10 skirmish skinks

    SPECIAL- 620pts

    19 temple guard
    Totem of prophecy
    full com.

    Stegadon
    Giant bow

    10 chameleon skinks
    stalker

    RARE- 425 pts

    2x sallamander
    no extra handers



    ok so that will end up at 2996 pts. to me, a EoTG would still feel nice, but i´m pretty happy with the lords and heroes choosen in this list:)
     
  4. Arli
    Skink Priest

    Arli Moderator Staff Member

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    The slann does not have the large target rule (unless it is Mazdamundi). The slann is counted as infantry (that floats up to cast).
     
  5. Coatl
    Temple Guard

    Coatl New Member

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    agreed. the list looks good. one tweek id recommend with the chameleons, the stalker isnt really necessary. by setting up at 12" due to scout, you'll be able to march and shoot. even if youre at long range, you still poison on 6's (-3 total for moving, long range and double tap). chances are youll forget about his 1 better BS. id say give your temple guard champ the ironcurse item, gives the unit a 6+ ward against warmachines. could be pretty handy if you run up against some stone throwers. since you only have 10 chameleons, you could split them too so they can hit 2 different warmachines (i always take big groups as my other list shows but having 2 units to choose where they fire can be helpful)
     

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