I felt like it to field my entire army for one time, and i found some people at my local club to play against. I will be up against 2 to 3 players with unkown races for a semi-competetive game (if we get to the end of turn 3 on the evening, i will consider this game a succes ). What do you guys think of the list? I want to totally dominate the magic phase with a tooled up Slann and double scroll, i have my scar vet in the unit of warriors to make them beefy and i took magic weapons in both blocks to have something against ethearal. My knights will buty themselves in the biggest monster the enemy has to stop them from being blown to pieces. All my skinks will be redirecting, and the chameleons will be having enough targets, i think they will be quite good in large games. Interested in your feedback! Lords Slann BSB. Discipline. Scepter. Convergence. Cogitation. Mystery. Soul of Stone Old Blood Armour of Destiny. GW. Cold one. Dawnstone. Heroes Scar Veteran Fencer's Blades. Gamblers Armour. Shield Skink Priest Lvl 1. Beasts. Scroll Skink Priest Lvl 1. Heavens. Cube of Darkness Core 35 Saurus Warriors HWS. Banner. Music. Champion 12 Skink Skirmishers Javelin Shield. 12 Skink Skirmishers Javelin Shield. 12 Skink Skirmishers Javelin Shield. 11 Skink Skirmishers Javelin Shield. Special 9 Knights Spears. Full Command 36 TG Halberds. Music. Banner. Champion. Warrior Bane Stegadon Sharpened Horns. Giant Bow. Javelins. Stegadon Sharpened Horns. Giant Bow. Javelins. 5 Chameleon Skinks Blowpipes 5 Chameleon Skinks Blowpipes 5 Chameleon Skinks Blowpipes Rare Salamander Snack Salamander Snack
Looks like a fun list! I ran something similar at a tournament last year. All I can say is to be crafty with your Saurus. Unless you let them double team other units with a Steggy, they might have a hard time. The Scar-Vet will certainly help significantly, but just be wary of hitting them into elite units. That's what the TG and Cav are for! Let us know how it goes! Are you guys doing a Triumph and Treachery game?