Hey guys, I've been stalking these boards for a while and finally decided to make some posts. I have an upcoming tournament that my friends have told is is rather competetive, and there is no comp on it. I had a couple ideas for armies and thought I would post them here to see what you guys suggested. Without further ado: ====LIST 1==== # Bunkered death slaan with bane head snipes enemy casters and characters while shadow helps me support my other units and hexes to win the grinds. No dispel scrolls, only a bane head/feedbackscroll with a forbidden rod to help early sniping. Lords shadow - Slann Mage-Priest Crown of Command, Cupped Hands of the Old Ones, Extra Disciplines, Higher State of Consciousness, The Focused Rumination Death - Slann Mage-Priest Bane Head, Feedback Scroll, The Focused Rumination Heroes Saurus Scar Veteran - Burning Blade of Chotec, Charmed Shield, Cold One, Dawnstone, Hand Weapon, Light Armour, Battle Standard Bearer, Jaguar Standard Saurus Scar Veteran - Amulet of Itzi, Cold One, Dragon Helm, Great Weapon, Hand Weapon, Light Armour, Venom of the Firefly Frog Skink Priest - Forbidden Rod, Hand Weapon Core Saurus Warriors - Champion, Musician, 25x Saurus Warrior, Standard Bearer Saurus Warriors - Champion, Musician, 30x Saurus Warrior, Standard Bearer Skink Skirmishers - 10x Skink Skirmisher Skink Skirmishers - 10x Skink Skirmisher Special Chameleon Skinks - 5x Chameleon Chameleon Skinks - 5x Chameleon Chameleon Skinks - 6x Chameleon Cold One Cavalry - 5x Cold One Rider, Musician, Standard Bearer Temple Guard - Standard Bearer, 25x Temple Guard Rare 1 Salamander - Additional Handlers 1 Salamander - Additional Handlers TOTAL 2997 ====LIST 2==== # much more standard life and shadow setup with a dispel scroll, using wither and dwellers to deal damage, and hexes and augmentts to win combats. Running a single steg near my life slann to benefit from life bloom Lords shadow - Slann Mage-Priest Crown of Command, Cupped Hands of the Old Ones, Extra Disciplines, Higher State of Consciousness, The Focused Rumination life - Slann Mage-Priest Dispel Scroll, Ironcurse Icon, The Focused Rumination, Battle Standard Bearer, Standard of Discipline Heroes Saurus Scar Veteran - Burning Blade of Chotec, Charmed Shield, Cold One, Dawnstone, Hand Weapon, Light Armour Saurus Scar Veteran - Amulet of Itzi, Cold One, Dragon Helm, Great Weapon, Hand Weapon, Light Armour, Venom of the Firefly Frog Core Saurus Warriors - Champion, Musician, 25x Saurus Warrior, Standard Bearer Saurus Warriors - Champion, Musician, 30x Saurus Warrior, Standard Bearer Skink Skirmishers - 10x Skink Skirmisher Skink Skirmishers - 10x Skink Skirmisher Special Chameleon Skinks - 5x Chameleon Chameleon Skinks - 5x Chameleon Chameleon Skinks - 6x Chameleon Temple Guard - Musician, Standard Bearer, 25x Temple Guard Rare Ancient Stegadon 1 Salamander - Additional Handlers 2x Salamander TOTAL 2999
i would opt for the 2nd list, altho i like the first one too You made a small error tho, your scar vet bsb in the first list, cant have magic banner and magic gears
No Skrox? Looks like it should do well. Just remember that at 3k you will likely run into magical artillery of some sort more often than not. Plaque of Protection would be ideal for your floating Slann, if you can squeeze it in somehow.
@Ferocious Thanks, I missed that @QuapakokoI - I mght have included skrox, but I dont own javelin skinks or Kroxigors yet so they got left out. Are they worth it? I havent tried to proxy any in friendly games yet so I dont know how well they perform, they seem like they would be nice to slam into high toughness monsters but lose resolution horribly vs any normal units. In both lists the ethereal shadow slann is the one going solo.
I like them as a troop choice. My army list usually has one. The Kroxigor usually do enough damage to make up for any combat res given up by the Skinks, but not always. They are a very good flanking troop though. But your list is fine without them. CoC should provide a good punch for flanking.
Solid looking list, I have no major issues. I have some mnior issues -I would personally be reluctant to take a Death Slann without lore master. -I'd consider giving the bunkered Death Slann the Standard of Discipline or giving the Standard of Discipline to the Temple Guard. I believe the new BRB FAQ lets you use the boosted Ld for Spirit Leech now. -I'd drop some magical items to free up points. The Jaguar Charm is probably unnecessary. Since you are taking lore of Shadows, you can always have the Slann jump your Scar Veterans around the board. The amulet of Itzl is a bit overpriced for what it does. I don't think the Crown of Command is necessary for the lone Slann. It's handy yes, but a Shadow Slann should be mobile enough to stay out of trouble.
It is however incredible handy when he is also ethereal and can hold up the biggest units in CC without any real fear of ever breaking if they have no magic items I have used such a slann before merely for holding a unit and flanking with Saurus/Steg or similar. Often you can catch your opponent by surprise with such a move
Yeah, dropping the feedback scroll would free up enough lords points for me to give the death slaan the standard of discipline.I dont know what else I could drop from my lords in the first list. I was actually planning on using this to get him into trouble as scalenex describes and tie up monsters or large units that dont have magic weapons, the stubborn keeping him in the combat despite ranks and banners