7th Ed. 500p games at warhammer would NEED HELP FROM THE OLD ONES

Discussion in 'Lizardmen Army Lists' started by comets of fire, Dec 29, 2009.

  1. comets of fire
    Skink

    comets of fire New Member

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    500p at warhammer would need soumthing that will chrush orks and goblins and dark elves i was thinking ....
    skink chief
    16xsaurus wrriors
    full co
    16xsaurus wrriors
    full co
    499
    what do we think what could be improved and what tatics sould i youse to kill them all :bored:
     
  2. Okopipi
    Saurus

    Okopipi New Member

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    My first thoughts are that the Chief isn't the best and you need something (Skinks) to screen the Saurus units, unless you aren't expecting any ranged attacks.
     
  3. comets of fire
    Skink

    comets of fire New Member

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    so take out the warrior and putr in loads of skinks
     
  4. Khakorlot
    Saurus

    Khakorlot New Member

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    Well skinks can help against things like DE, where the toughness of the army is generally 3 followed by few high armour saves, but against OnG, they can get crushed under superior numbers. I'd advise dropping the champion on the saurus and dropping their numbers down to around 10 or 12 per unit. I'd also go for spears at that point, since you'll be fighting generally in two ranks at all times, so the extra attacks come in handy.

    I'd also drop the skink chief and go for a scar-veteran. Against OnG, you need attacks over most things. They have negligible armour values, so strength isn't necessary. The Scar Vet set-up i'd go for is one of the following:

    SotSR
    SoB (+1 attacks) + MS
    SoB + ES
    SotH + ES
    SoB
    SotH

    Those are the set-ups that would get you the most attacks. SotSR would net you an extra 2 attacks, SoB + MS would get you an extra attack and a second magical attack. SoB + ES would get you an extra attack plus extra defence in challenges. SotH would get you ASF and extra protection (best used in challenges) and the Sob or SotH on their own are great for cheap attacks and early strikes at enemy ranks.
    With leftover points, you could opt for some blowpipe skinks (the cheapest option would be to go for the SoB and get 10 or so skink skirmishers.

    Another tactic is going purely for two units of 10 skink skirmishers, a unit of CoC and a mounted Scar vet. They're a powerful unit and cause fear, able to make whole OnG armies flee and crush DE units in a single charge. But they're are low on bodies.
     
  5. martino503
    Skink

    martino503 New Member

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    if you get the scar vet and you are going for the attacks go for maiming shield also get light armor and shield
    so if you get in a challenge you have a decent armor save so he's hard to kill and he has two wounds and he has a good amount of attacks ;)
     

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