8th Ed. 8th Ed Magic

Discussion in 'Rules Help' started by Lord Mazdamundi, Aug 4, 2010.

  1. Lord Mazdamundi
    Skink

    Lord Mazdamundi New Member

    Messages:
    17
    Likes Received:
    0
    Trophy Points:
    0
    I may seem like a bit of a noob here, and well I am (I only started fantasy 3-4 weeks ago, I used to only play 40k) but how does 8th Ed magic work and what are the differences from 7th Ed magic.

    :bag: :jawdrop: - Lizardman about to chop up a puny pinkskin.

    Anyway any and all help is apprieciated

    Thanks

    Mazdamundi
    .
     
  2. Vilicate
    Saurus

    Vilicate New Member

    Messages:
    65
    Likes Received:
    0
    Trophy Points:
    0
    To fully understand the changes in magic from 7th edition to 8th edition:

    Buy a rule book.
     
  3. Lord Mazdamundi
    Skink

    Lord Mazdamundi New Member

    Messages:
    17
    Likes Received:
    0
    Trophy Points:
    0
    Well i appreciate the simple answer but im 15 and have absolutely no way of making money.

    So even if you could just tell me the basics...
     
  4. n810
    Slann

    n810 First Spawning

    Messages:
    8,103
    Likes Received:
    6,521
    Trophy Points:
    113
    Well its completely different.... :mad:
     
  5. Arli
    Skink Priest

    Arli Moderator Staff Member

    Messages:
    3,158
    Likes Received:
    87
    Trophy Points:
    48
    There are several differences. They can be broken down into two different areas (this list is not inclusive-I may miss something):

    Area 1: This one is easy. The spells are completely different.

    Area 2: Power/Dispell dice generation.
    7th edition: In 7th edition power dice were generated by the level of the caster (adding any extra dice from items/rules). Dispel dice were the same way. Also a miscast happens on a roll of snake eyes (2 x 1s)

    8th edition: In 8th edition, the power/dispell dice are generated by the "winds of magic." This is to represent the instability of the magical forces that are being used. Then those dice are added to the pool. Each caster is also allowed to channel (roll a d6) for an additional power/dispell die. Then you add in any items/rules that allow extra power dice. You now miscast on a roll of box cars (double 6s). When you miscast it is with irresistible force (cannot be dispelled).

    Those are the major differences.
     
  6. Lord Mazdamundi
    Skink

    Lord Mazdamundi New Member

    Messages:
    17
    Likes Received:
    0
    Trophy Points:
    0
    Well I quess i couldnt expect different, just as i finish learning 7th ed out come 8th lol.

    and Arli thanks for explaining the major differences and sending me that PM ( I did just what you said and it's helped a lot)
     
  7. lizardninja
    Temple Guard

    lizardninja New Member

    Messages:
    239
    Likes Received:
    3
    Trophy Points:
    0
    I'd also like too add that the winds of magic or whatever is a roll of 2d6 ( 2 six sided dice) and the combined number is the power dice and you get the amount of DD equal to the highest d6 from the winds of magic

    If you have any further questions not related too magic and I will do my best too answer them :)
     
  8. Lord Mazdamundi
    Skink

    Lord Mazdamundi New Member

    Messages:
    17
    Likes Received:
    0
    Trophy Points:
    0
    thanks lizardninja

    and no i only needed to learn about the magic.
     
  9. Arli
    Skink Priest

    Arli Moderator Staff Member

    Messages:
    3,158
    Likes Received:
    87
    Trophy Points:
    48

    Doh! I knew I was forgeting something.
     
  10. Caneghem
    Carnasaur

    Caneghem New Member

    Messages:
    1,410
    Likes Received:
    28
    Trophy Points:
    0
    If you don't think you'll be able to save up for a rulebook you may want to buy the deck of magic cards. They are about $12, and that way once you get caught up on the core rules you will be able to play with magic without constantly grabbing someone's rulebook to see what spells you can cast.
     
  11. Lord Mazdamundi
    Skink

    Lord Mazdamundi New Member

    Messages:
    17
    Likes Received:
    0
    Trophy Points:
    0
    good idea i might do that
     

Share This Page