Browsing BCP and found this list from an 18 player, 3 round event. Looked interesting. Went 20/20/20 in the event. A Mustering of Arms Robbie Soussan Lizardmen - Lizzy Leodis list 6th - [1999pts] # Main Force [1999pts] ## Characters [897pts] Xiller, Howls the Fury Saurus Oldblood [407pts]: Hand Weapon, Heavy Armour, Shield, Carnosaur (Heavy Armour, Slashing talons), Blade Of Revered Tzunki, Talisman Of Protection Rixitotal, the Outcast. Skink Priest [60pts]: Hand Weapon, Light Armour, Wizard Level 1, Battle Magic Xrch Xill, Mage Lord of Zlatlan. Slann Mage-Priests [430pts]: • 1x Slann Mage-Priest [430pts]: Hand Weapon, Battle Standard Bearer, General, Higher State Of Mind, Wizard Level 4, Elementalism, Lore Familiar, Ruby Ring of Ruin ## Core [500pts] Spawning of Tlanxa, Those whose Duty is Righteous. Saurus Warriors [147pts]: • 10x Saurus Warrior [14pts]: Hand Weapon, Heavy Armour, Shield • 1x Spawn Leader [7pts] The Tribes of Zlatlan, Toad Song Village, High tide village, and Treetop Village. 2x Skink Skirmishers [60pts]: Scouts • 10x Skink [5pts]: Hand Weapon, Light Armour, Javelins and Shields Skink Skirmishers [50pts]: • 10x Skink [5pts]: Hand Weapon, Light Armour, Javelins and Shields Vigil of Quetli Temple Guard [183pts]: • 11x Temple Guard [16pts]: Halberd, Hand Weapon, Heavy Armour, Shield • 1x Revered Guardian [7pts] ## Special [602pts] Thunder Herd 3x Bastiladon [175pts]: Thunderous bludgeon, Solar Engine, 3x Skink Crew (Hand Weapon, Javelin) Spawning of Caxuatn, The Dusk's Silence Chameleon Skinks [77pts]: • 7x Chameleon Skink [11pts]: Blowpipe, Hand Weapon, Light Armour
And as a side note, a consistent thing I've noticed in losing lizardmen lists on BCP -cold one riders
Found another tourny winner 2400/1170/2299 Battlefield 2276, A Warhammer Old World Event Callum Edens === Lizardmen [1996 pts] Warhammer: The Old World, Lizardmen === ++ Characters [990 pts] ++ Slann Mage-Priest [370 pts] - Hand weapon - General - Battle Standard Bearer - Higher State Of Mind - Battle Magic Saurus Oldblood [346 pts] - Cavalry spear (if appropriately mounted) - Heavy armour (Scaly skin) - Shield - Carnosaur - Talisman of Protection Saurus Scar-Veteran [274 pts] - Cavalry spear (if appropriately mounted) - Heavy armour (Scaly skin) - Carnosaur - Enchanted Shield ++ Core Units [597 pts] ++ 15 Saurus Warriors [231 pts] - Hand weapons - Shields - Heavy armour (Scaly skin) - Spawn Leader (champion) - Standard bearer - Musician 15 Temple Guard [261 pts] - Hand weapons - Halberds - Shields - Heavy armour (Scaly skin) - Revered Guardian (champion) - Standard bearer - Musician 15 Skink Skirmishers [105 pts] - Hand weapons - Blowpipes - Light armour (Calloused hides) - Scouts - Patrol Leader (champion) ++ Special Units [154 pts] ++ 3 Kroxigors [154 pts] - Great weapons - Heavy armour (Scaly skin) - Ancient (champion) ++ Rare Units [255 pts] ++ Ancient Stegadon [255 pts] - Hand weapons - Javelins - Great horns - Engine of the Gods --- Created with "Old World Builder" [https://old-world-builder.com]
Not surprised... Well 3 bastiladon is interesting however it depends who you meet. If you are against a daemon/caos army with a lot of MR welll you are going to die. Especially since bastiladon isn't so good in melee with only S4 (compared to 3 dragongres that have the same point costs)
I just looked at a triple carno list that was backed up by 3 bastiladon. Went 2W-1L 3/15/15. I wish Bastiladons had 1 more unit Strength for the combat res
The problem of carnosaur is frenzy, you cannot restrain and reform as everyone god dammit behemot in this game. Lower mobility and really low WS (hitting at 5+ other lords) make it sometimes really bad. I mean you have often to play one since you cannot stop dragons/wyvern either. But is quite bad anyway and you don+t have other alternativies. I would also like Bastiladon have US 5...or at least power level 3 or casting value 8 instead than 9.