1. This is just a notice to inform you that we will move the forum to a new server sometime during the next few weeks. The actual process should not last more than a few hours; during this process, we will disable replying and creating new posts. As soon as we know the date for the transfer, we will update with more information.
    Dismiss Notice

7th Ed. again with the terradon's rocks

Discussion in 'Rules Help' started by Xerek, Apr 28, 2009.

  1. Xerek
    Skink

    Xerek New Member

    Messages:
    18
    Likes Received:
    0
    Trophy Points:
    0
    I don't think i've seen this question come up.

    Can the terradons drop their rocks on units in combat?
     
  2. lupercal
    Kroxigor

    lupercal New Member

    Messages:
    313
    Likes Received:
    2
    Trophy Points:
    0
    i believe i saw this question earlier and as long as they fly over them it seems to be ok

    don't get me wrong this is not official
     
  3. Caneghem
    Carnasaur

    Caneghem New Member

    Messages:
    1,410
    Likes Received:
    28
    Trophy Points:
    0
    Probably not. :)

    Considering most effects specify that they can hit units in combat if they can, I would say the common sense default is "No". Whether you follow common sense or not is up to you and your gaming group.
     
  4. strewart
    OldBlood

    strewart Well-Known Member

    Messages:
    4,508
    Likes Received:
    73
    Trophy Points:
    48
    Hmm thats another interesting question. It is not a missile weapon, I am not sure if there are rules defining whether special attacks like that can target combats. By the strict wording, it just says if you fly over a unit you can drop rocks on them, so yes, but I wouldn't play it like that. Probably more effective to not do that anyway, since units in combat can't panic.
     
  5. Xerek
    Skink

    Xerek New Member

    Messages:
    18
    Likes Received:
    0
    Trophy Points:
    0
    I ran into this problem in a recent game against brettonians. i had some pegasus knights running through some groups of skinks. i thought i might be able to take some of the pegasi out so the skinks could deal with them. i don't remember what this is from but i thought there was something that could "something" into combat but it might hit either side of the combat.

    i see the point that it's not missle attacks which can't go into combat. can non-magic missle spells go into combat if it doesn't say so?

    i see it both ways. *sigh* wow, what a disjointed post
     
  6. Caneghem
    Carnasaur

    Caneghem New Member

    Messages:
    1,410
    Likes Received:
    28
    Trophy Points:
    0
    Yeah, there are spells that can effect things in close combat but it usually is with radius of effect spells. Like if something says "all units within 2d6 are effected", I would take that to mean yes units in CC are effected, friend and foe alike. "All enemy units within.." would hit enemies in CC.

    But in the event where you pick your target, it is always safe to assume you can't pick one locked in combat, unless the spell or effect specifies. Or if the spell says something like "the only targetting restriction is you must have LOS to the model", implying other normal targetting restrictions do not apply.

    "i don't remember what this is from but i thought there was something that could "something" into combat but it might hit either side of the combat."

    This would be from the dastardly skaven, who are allowed to shoot into CC. A roll of 4+ hits the enemy, anything below that hits friendlies. I seem to recall this being used as the method of randomizing hits between units in CC in other instances as well. If you do decide to let your terradons attack into combat, at least play it somewhat fair and randomize in this way. That is, until the FAQ comes out that says, "what would make you think you could lob BOULDERS into close combat? Are there skaven riding your terradons?"
     

Share This Page