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8th Ed. Any Things To Remember?

Chameleon Skink

Larinus

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Hi all,

I'm having my first 8th edition battle tomorrow (long time coming) and am not the type of person who can read the rulebook and be able to apply them all in my first game. Therefore, I was wondering if there was a way of getting a simple list of things to remember that have changed from 7th edition. I know the rules for 7th, but I'm afraid of forgetting the rules and it turning into a 7th edition battle, which I don't really want.

Thanks in advance
Larinus
 
attack in 2 ranks
can't swap to hand weapon/shield anymore if you are using spears/halbreds.
get a 6+ ward save when using hand weapon/shiels.
roll for winds of magic
true line of sight
skirmish formation
stomp attacks
attack on initive allways
javs can stand and shooot at any range, now 12" range weapon.
no partials for template weapons

I'll let some one ealse add to th list...
 
Check this out: http://www.games-workshop.com/gws/content/article.jsp?catId=cat210002&categoryId=500004&section=&aId=12400021a
 
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