hey, I built this list with the help of armyroster.com. I was wondering what you guys thought about it.
Well, never played 2,25k matches, but it seems to me your characters is put together(especially the scar vet and the chief..) a bit... Nonspecifically..(if thats even a word, Im not english speaking you know ) I notice you have given both of your heroes a FSoD and JSoD abilities in that cloak of feather and Charm of Jaguar Warrior.. That makes them ideal as agressive factors or, if they was a priest or General, mobile defencive units. But your Slann is your general, and so I guess that your heroes are summoned for dealing damage to the enemy. If I were you, I would have given your characters more of an spesific task like e.c. Scar vet: hero/lord assasin. - give him items to become deadly in the charge, but don't mind giving him defensive stuff for staying power. That goes to your slann, thats going to be protected at all cost. So, basically say: drop your spawnings on the scar-vet and remove the magic sword and shield. That gives you 42 pts. Then give him Mark of the old ones and a great weapon. He now even cost 5 pts less You know your heroes will out run most enemies, so don't bother taking precausions for getting charges against you. chances are you get the charge, and you will have to get rid of the enemy before he strikes back. The same goes for your chief: if you makes him mobile, make him deadly. If you really whant him getting through the battle alive, give him ward saves and put him on a stegadon. (In my opinion, I wouldn't take the chief in the first place if I were not playing skaven.., then make him a FSoD with dagger of sotek! ) The rest of your army is balanced and good I think, depending on who you face in battle. Oh, and the saurus champions has wrong stat. its 3 attack(Thought I should mention it ) Anyway good luck, and may the old ones be with you