8th Ed. Back in Blue!

Discussion in 'Lizardmen Army Lists' started by JohnMavrick, Feb 19, 2014.

  1. JohnMavrick
    Troglodon

    JohnMavrick New Member

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    Greetings everyone! I've been away for a while with an amazingly hectic real life but I'm getting back into the hobby and completely stoked about the new Lizardmen book! I looked through it and started drooling, not going to lie! Haha

    Anyways, I jumped into a Blood in the Badlands campaign with my Lizardmen (of course) and my first challenge was against an Orc and Goblin player. The only thing I know is that he is going to be using a Level 4 Orc Shaman but that's all I know for sure.

    Also, as a side note, my Slann General does not factor into the 2500 point army list total. As part of the campaign he is added to any battle we play so doesn't count towards Lord point totals or the army point totals.

    Slann: General (Point total not included in Army)
    BSB - Skavenpelt Banner
    Reservoir of Eldritch Energy
    Focus of Mystery
    Becalming Cogitation
    Harmonic Convergence
    Channeling Staff
    Obsidian Lodestone
    Egg of Quango

    Scar-Vet
    Carnosaur w/ Loping Stride
    Light Armour
    Enchanted Shield
    Sword of Strife

    Skink Chief
    Terradon
    Light Armour/Shield
    Sword of Battle

    Skink Priest
    Level 2 upgrade
    Dispel Scroll
    Talisman of Protection

    Core

    Saurus Warriors x 20
    Spears
    Musician & Standard

    Saurus Warriors x 18
    Musician & Standard

    Saurus Warriors x 18
    Musician & Standard

    Skink Skirmishers x 10

    Skink Skirmishers x 10

    Skink Cohort x 10

    Special

    Temple Guard x 20
    Full Command
    Standard of Discipline
    (Given ASF special rule as my chosen 'Regiment of Renown' for Campaign fluff)

    Bastiladon
    Solar Engine

    Ripperdactyl x 3

    Rare

    Ancient Stegadon
    Sharpened Horns, Unstoppable Stampede

    Salamander
    Extra handler

    Salamander
    Extra handler

    Tactics

    Slann goes in the bunker and will sit on a flank I want to hold, meanwhile my spear Saurus will form an anvil while my two sword/shield saurus units will act as flanks. The cohort unit will act as redirect as my skirmisher units do likewise and/or target large monsters, finatics, etc. The Bastiladon will hang in the back of Saurus in order to buff and cast lasers. Skink Priest may also hang back or sandwiched to reduce unwanted overrun. The Salamanders will run along the flanks and target night goblin units for panic or other juicy targets (Trolls...). Carnosaur and Ancient will support along flanks or help on Temple Guard flank for a denial set up.

    Thoughts/constructive criticism?
     

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