Greetings everyone! I've been away for a while with an amazingly hectic real life but I'm getting back into the hobby and completely stoked about the new Lizardmen book! I looked through it and started drooling, not going to lie! Haha Anyways, I jumped into a Blood in the Badlands campaign with my Lizardmen (of course) and my first challenge was against an Orc and Goblin player. The only thing I know is that he is going to be using a Level 4 Orc Shaman but that's all I know for sure. Also, as a side note, my Slann General does not factor into the 2500 point army list total. As part of the campaign he is added to any battle we play so doesn't count towards Lord point totals or the army point totals. Slann: General (Point total not included in Army) BSB - Skavenpelt Banner Reservoir of Eldritch Energy Focus of Mystery Becalming Cogitation Harmonic Convergence Channeling Staff Obsidian Lodestone Egg of Quango Scar-Vet Carnosaur w/ Loping Stride Light Armour Enchanted Shield Sword of Strife Skink Chief Terradon Light Armour/Shield Sword of Battle Skink Priest Level 2 upgrade Dispel Scroll Talisman of Protection Core Saurus Warriors x 20 Spears Musician & Standard Saurus Warriors x 18 Musician & Standard Saurus Warriors x 18 Musician & Standard Skink Skirmishers x 10 Skink Skirmishers x 10 Skink Cohort x 10 Special Temple Guard x 20 Full Command Standard of Discipline (Given ASF special rule as my chosen 'Regiment of Renown' for Campaign fluff) Bastiladon Solar Engine Ripperdactyl x 3 Rare Ancient Stegadon Sharpened Horns, Unstoppable Stampede Salamander Extra handler Salamander Extra handler Tactics Slann goes in the bunker and will sit on a flank I want to hold, meanwhile my spear Saurus will form an anvil while my two sword/shield saurus units will act as flanks. The cohort unit will act as redirect as my skirmisher units do likewise and/or target large monsters, finatics, etc. The Bastiladon will hang in the back of Saurus in order to buff and cast lasers. Skink Priest may also hang back or sandwiched to reduce unwanted overrun. The Salamanders will run along the flanks and target night goblin units for panic or other juicy targets (Trolls...). Carnosaur and Ancient will support along flanks or help on Temple Guard flank for a denial set up. Thoughts/constructive criticism?