here is my army any advice much appriciated Slann mage priest Focus of mystery Becalming cogitation BSB Cupped hands of the old ones Saurus Scar Veteran Great weapon LTA,shd Saurus Scar veteran Burning blade of chotec Lta,shd Skink Priest level 2 Plaque of Tepok 30*Saurus Warriors Hand weapon/shield Full command 20* Saurus Warriors Hand Weapon/Shield Full command 10*skink skirmishers Blow pipes 10*skink skirmishers Blow pipes 20*Temple Guard Full command 1*Salamander 1 Salamander
i reread the rulebook i seem to think life might word better for me any ideas or do you think another lore would be better
magic is so hard to choose life or light but i think it depends on whose your playing i think light would be better against high elfs what do you think
I prefer Light because I find that it fills in most of the weaknesses of the Lizardmen army. On that note, Life is quite good also, and it really ends up being your playstyle. On your army list, I would advise dropping the Skink Priest's level. A level two will almost never cast, due to the Slann taking up most of the power dice.
When you say light because of the saurus blocks, why what is the reason? I would think that life would be better because you could bring back lots.
The first time you get a booste lightspeed to affect the TG and both saurus blocks you will know why light is good, in general light works well for LM due to all the spells that can affect our already good troops en masse.
If you run your tg flanked by the two sarus you can give them all I10 WS10 ASF and an extra attack, it makes them so ridiculous.
You forgot to mention -1 to hit and uberunbreakable Light truly turns the slaan into a brigh spot of pure awesomness.
Seconded how does 50% increase in survivability do anything when they can barely harm your saurus, you know hitting on 5s with no re-rolls with their fail streinght of 3 (4 due to halbers).
PG are elves with halbers heavy armor and a ward (4+), they also cost a point over two skinks. Light supported saurus just eat them alive.
oh i cant wait till i face him you see im tailoring my army for this battle were doing a 2000p then 3000p and so on were hoping to finish with a 10000 point super match i really like the idea cos when adding a 1000 points are armys are going to become better and better at killing he\lm also your not aloud to change your army in each battle only add 1000 any ideas for the next 1000p
Can you allowed to add and/or change character gear? Also you can never go wrong with sallies against elves, T3 hates the fire. Oh and i would suggest you guys switch to a bigger table once you go over 4000