Who's inside your blade of realities? Killed any famous heroes with it? After my test run against chaos, it now contains the souls of: -Sigvald the Magnificant -A hellcannon -Two Chaos Sorcerers Up next: Karl Franz, Mannfred VonCarstien, and Settra the imperishable.
Nice run. I haven't quite decided if it is worth it or not yet, it is a lot of points and as soon as your opponent knows you have it they will try with everything to avoid or kill you. I decided to go for a unit hunting old blood with 8 attacks, 9 after frenzy from his carnosaur. I will try the sword at some point though. Looks very powerful for less than 100 points.
I always give my Oldblood the Glyph Necklace, so I cannot buy him the Blade of Realites. Besides, I really like the Sword of Striking hitting on 2+, it's just as good as having extra attacks. I also have a problem with every model I want to kill with the Blade having such high LD. That being said, it is a really cool idea and having a weapon that only needs to hit & ignores ALL kinds of saves is pretty sweet. I just wish it was 5 pts cheaper so I could get a decent ward save.
Mine's devoured: -Hellcannon -Daemon Prince -5 Nurgle Knights -12 Nurgle Chaos Warriors And that was all in one fight, lol.
yet I've only devoured a greater demon of nurgle. gotta get some models before the real feast can begin thou.
Do the souls really go inside the blade? The item says it "severs" souls. I'll keep a list of what it kills regardless, mwahaha.
Great magic weapon. How does it work in a challenge? What happens if they fail 2 Ld tests, is it 2xwounds on character for overkill? this would be handy against unit weak characters who except challenges. Also if they do fail 1 Ld test do the other wound/s count as over kill?
Great question I'm not sure, my guess would be you get all their wounds in CR but not overkill. However that's just a guess.
I think it would probably work like multiple killing blows. The first one gives you all wounds, and subsequent ones just give you 1 wound. Eg. If you fight something with 3 wounds, and score 3 hits and failed leaderships, then you get 3 wounds for the first one that killed then 1 extra per wound thereafter, so a total of 5. That is how I would interprete it.
Yeah, that is one question the rulebook leaves us no chance of answering. Just ask yourself, how many times can a soul be severed? Heh. We'll see what GW decides, I doubt they even thought about challenges with the weapon.
It would be interesting to see what it would be like in the sword, if it does keep the souls in there. Just imagine an Ork, a dwarf, a high elf and a dark elf in there together for all eternity .
Heh, sounds like a joke except instead of a bar, the sword... "an orc, a dwarf and a dark elf are sitting in a sword right, and one of them farts." Edit: Remember also, that normal weapon get overkill for hacking a body past its death, and in this case it is still a sword even if it severs souls. I think you definitely wouldn't get two "lots" of overkill, maybe you would roll to wound after the first failed ld test?
I think that's what would happen. The one failed Ld test would result in the target just slumping over instantly dead, probably without a scratch on him physically. Now just roll all the rest of the hits as normal and see if you chop the body up as it falls! And to make it extra impressive, you of course must let your Carnosaur eat the body.
I would probably let the carnosaur attack first.. Do the d3 wounds still happen if the opponent is already dead? Or can the carnosaur then attack if it is dead from the blade? I think maybe not, this was discussed either at the start of this thread or another one, about someone wanting the blade of realities to kill then have the carnosaur still attack the body and give them all frenzy. That wasn't in a challenge though.
Nice thought, but you can't. Models attack in initiative order, so one of them has to go first (it may well be the carnosaur), but you cannot choose. To anaswer your question, in a challenge, the carnosaur can attack after the opponent is dead and the d3 wounds still happen, providing you haven't hit the maximum CR you can get in a challenge. They might not have a choice (blood thirster or other lone character), or if they refuse, the Old One/Carnosaur will eat the rest of the unit and win by CR. Or they might not know he has the blade. Lizards aren't known for their fanatastic ward saves, either, so they might think him an easy target. Plus, the opponent could have first strike, ending our evil plans for sucking their souls up! There are a few reasons why he may accept.
Models that are charging always strike first. There is nothing about initiative when charging, which is what I was referring to. In that case, you can decide whether you want the carnosaur or the old blood to attack first. Some chaos characters have to issue a challenge. If others refuse, you have basically killed their best character for a turn anyway because it has to run to the back and hide, playing no part. Most will accept with a unit champ if they are scared of your character, to sacrifice him, then you get all the overkill points, and next round you can challenge again. Or as Nosreme said, they may be confident of killing either the old blood or the carnosaur, whichever they think they have the best chance against. My question is why challenge? Just allocate the attacks from your old blood onto their character and kill him, then let the carnosaur have fun killing other things. Slightly less overkill, but you will reduce their numbers as well and give them less attacks back at other things you have.
Well that answers my question. But don't two models that always strike first go at initiative? I know that normaly that covers two opposing models that have that rule in the same combat, but I don't know, it might apply here too.
It might, in fact it probably does, really there are very few cases where it actually matters what strikes first of your units that are charging, so it hasn't been clarrified and probably shouldn't need to. In my gaming group, if you charge you choose what strikes when, and I wouldn't mind from any opponent. Really, just because one is naturally quicker doesn't mean it can't choose to attack a bit slower if it wants to (realistically speaking, not ruleswise). In most cases it is just a matter of convenience, such as when a chariot is involved I will finish the chariot (including horses) before moving to a different unit. Sometimes if you have something really strong and know you will win, I will sometimes say I'm not going to bother with attacks from x faster model, these ones will be enough. The main part is that some of your models don't go before some opponents when they shouldn't, or there could be casualties that should strike back.