2000 Pts - Lizardmen Roster I need some speed to get to his war machines which he always takes. He is a fan of poison globe mortars, warped lightening cannons and ratling guns. Special Named characters not allowed Slann Mage-Priest 1 Slann Mage-Priest (Battle Standard Bearer), (General; Battle Standard Bearer) 1 Focus of Mystery Lore of Metal Temple Guard 22 (Musician Mus; Standard Bearer Std; Hand Weapon; Halberd; Light Armour; Shield; Scaly Skin) 1 Revered Guardian (Hand Weapon; Halberd; Light Armour; Shield) 1 Jaguar Standard Saurus Warriors 32 Saurus Warriors, (Musician Mus; Standard Bearer Std; Hand Weapon; Shield; Scaly Skin) 1 Saurus Champion (Hand Weapon; Shield) Stegadon 1 Stegadon, (Giant Bow; Causes Terror; Immune to Psychology; Large Target; Scaly Skin; Stubborn; Thunder Stomp) 5 Skink Crew (Hand Weapon; Javelin; Aquatic; Skirmishers) Stegadon 1 Stegadon, (Giant Bow; Causes Terror; Immune to Psychology; Large Target; Scaly Skin; Stubborn; Thunder Stomp) 5 Skink Crew (Hand Weapon; Javelin; Aquatic; Skirmishers) Chameleon Skinks 8 Chameleon Skinks, (Hand Weapon; Blowpipe; Aquatic; Scouts; Skirmishers) Salamander 1 Salamander Hunting Pack, (Aquatic; Causes Fear; Scaly Skin; Skirmishers) 3 Skink Handlers (Hand Weapon; Aquatic; Skirmishers) Salamander 1 Salamander Hunting Pack, (Aquatic; Causes Fear; Scaly Skin; Skirmishers) 3 Skink Handlers (Hand Weapon; Aquatic; Skirmishers) Skinks 21 Skinks, (Hand Weapon; Javelin & Shield; Aquatic) 1 Kroxigor (Always Strikes Last; Great Weapon; Aquatic; Causes Fear; Scaly Skin; Stomp) Validation Report: Edition: 8th Edition; Game Type: Normal Game; Army Subtype: Lizardmen Army; Special Rules: Forbid Regiments of Renown Roster satisfies all enforced validation rules Composition Report: Points of Lords: 300 (0 - 500) Points of Heroes: 0 (0 - 500) Points of Core: 553 (500 - Unlimited) Points of Special: 994 (0 - 1000) Points of Rare: 150 (0 - 500) Total Roster Cost: 1997
I like it! Looks like a fun list to play, and competitive. Obviously the chameleons take out the cannon 1st turn, otherwise one of those stegadons is probably history, but at least you've got 2. My only thoughts: Slann lore - why metal? Seems like a strange choice vs skaven. I would've thought Life with dwellers below would be a good option. The skrox unit - what is it for? Seems like a small unit of slaves could hold these guys up indefinitely, and for less than half the cost. I'd either try to fit at least one more kroxigor in there, or else ditch the unit in favour of more chameleons and saurus. And maybe a Scar-vet option in the saurus, if you ditch the unit champions? Get some more punch, aside from the stegs.
Good call I forgot all about Lore of Life. I had that in my list against empire and it was awesome Ok not bad Ill ditch the unit champions, free up some points and then either add a krox or ditch that outright for more saurus and some chameleons. I had 10 C Skinks originally but dropped two down to get that Krox stuff in there I could use some more punch, I forgot about how many skaven he will have out there.
retooled 2000 Pts - Lizardmen Roster 7 Chameleon Skinks 2 Salamander Hunting Pack 1 Saurus Scar-Veteran - Shield 44 Saurus Warriors 10 Skink Crew 6 Skink Handlers 1 Slann Mage-Priest 2 Stegadon - Giant Bow 20 Temple Guard 18 Temple Guard - Halberd; Light Armour; Shield 1 Musician - Musician Mus; Halberd; Light Armour; Shield 1 Standard Bearer - Standard Bearer Std; Halberd; Light Armour; Shield Total Roster Cost: 2000