8th Ed. Chamelioons skinks

Discussion in 'Rules Help' started by lizardninja, Aug 19, 2010.

  1. lizardninja
    Temple Guard

    lizardninja New Member

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    can a skink priest join a unit of chameleons since they have the scout rule and the priest doesn't? :)
     
  2. Wolf
    Kroxigor

    Wolf Member

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    I would say that he can't deploy with them, as scouts deploy after characters, but he can join the unit once the game has begun. Nothing to say that he can't.
     
  3. Bibamus
    Bastiladon

    Bibamus New Member

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    he can join the unit as normal. he can not deploy with them as scouts as he does not have teh scout special rule, but if they deploy as normal he can join them from the start of the game
     
  4. Arli
    Skink Priest

    Arli Moderator Staff Member

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    That could be a good choice for a skink chief with blowpipe and venom of the firefly frog. Reroll already poison misses (hitting on a 2+ unmodified). After marching, double tap, and greater than 6 inches would get you hitting on 5+ with him and 6s with the chameleons in the unit.
     
  5. ArmyC
    Skink

    ArmyC New Member

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    I have read that Cameleons can deploy with no minimum distance in the woods. Then I tried to show my opponent the rule but could not find it anywhere.

    Am I crazy, or is it available somewhere.
     
  6. Arli
    Skink Priest

    Arli Moderator Staff Member

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    Page 79 of the big rule book (8th edition). States that they can be deployed anywhere on the battlefield more than 12 inches form the enemy. You cannot charge in the first turn with them though.
     
  7. Gor-rok
    Terradon

    Gor-rok Member

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    In the previous Lizardmen book you could place them as close as you wanted as long as they were out of sight. Alas, now it's just 12" but anywhere you want.
     

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