SAURUS: OLD-BLOOD: FOOT SLOGGERS: Old-blood- Hide of the Cold Ones, Great Weapon, Aura of quetzl- 247 Old-Blood- Light Armor, Maiming shield, Scimintar of the Sun Resplendent, Carnosaur Pendant- 255 Old-Blood- Shield, Hide of the Cold One, Glyph Necklace, Sword of might- 251 Old-Blood- Light Armor, Enchanted Shield, Blade of the Revered Tzunki, Bane Head- 250 Old-Blood- Shield, Venom of the fire fly frog, Hide of the Cold Ones, Aura of quetzl- 251 Old-Blood- Shield, Venom of the fire fly frog, Hide of the Cold Ones, Glyph Neclace (or Amulet of Itzl)- 241 Old Blood- Light Armor, Scimitar of the Sun, Enchanted Shield, Glyph Necklace, Carnosaur- 460 MOUNTED: Old-Blood- Light Armor, Maiming shield, Scimintar of the Sun Resplendant, Carnosaur Pendant, Carnosaur- 465 Old-Blood- Light Armor, shield, Horned One, Blade of the revered Tzunki- 261 Old-Blood- Light Armor, shield, Horned One, Scimitar of the Sun Resplendent- 246 Old-Blood- Light Armor, Shield, Spear, Horn of Kygor, Cold One- 299 Old-Blood- Light Armor, Enchanted Shield, Horned One, Burning Blade of Chotec, Glyph Necklace- 255 SCAR-VET: FOOT SLOGGERS: Scar-vet- Light Armor, BSB, War Drum of Wahutee, Sword of Might- 140 Scar-Vet- Light Armor, Jag. Charm, Great Weapon- 121 Scar-Vet- Light Armor, Maiming Shield, Sword of Battle- 140 Scar-Vet- Light Armor, Shield, Great Weapon, Aura of Quetzl- 139 Scar-Vet- Light Armor, Maiming Shield, Sword of Battle- 140 Scar-vet- Light Armor, shield, Piranha Blade, Bane Head- 143 Scar-Vet- Shield, Extra Hand Weapon, Hide of the Cold Ones- 142 Scar-Vet- Shield, Great Weapon, Hide of the Cold Ones- 144 Scar-Vet- Light Armor, Enchanted Shield, Glyph Necklace- 135 Scar-Vet- Light Armor, Shield, extra hand weapon, Venom of the fire fly frog, Aura of Quetzl- 143 MOUNTED: Scar-Vet- Light Armor, Shield, BSB, Haunchi’s Blessed Totem, Cold One- 143 Scar-Vet- Light Armor, shield, Carnosaur Pendent, Sword of Battle, Cold One- 153 Scar-vet- Light Armor, Shield, Horned one, Spear- 132 SKINKS: FOOT SLOGGERS: Chief- Light armor, Shield, Sacred Stegadon Helm- 109 Chief- Light armor, Shield, blowpipe (javelin) Sacred Stegadon Helm- 117 Chief- Light Armor, Maiming Shield, sword of battle- 107 FLYERS: Chief- Light Armor, shield, Extra Hand weapon, Cloak of feathers, Carnosaur Pendant- 108 Chief- Light armor, Shield, Cloak of feathers, Blood Statuette of Spite- 109 Chief- Light Armor, shield, Extra hand weapon, cloak of feathers, Venom of the fire fly frog- 98 Chief- Light Armor, Shield, Cloak of feathers, Dagger of sotek- 109 Chief- Light Armor, Shield, Piranha Blade, Bane Head, Terradon- 139 Chief- Light Armor, Shield, Staff of the Lost Sun, Bane Head, Terradon- 139 Chief- Light Armor, Spear, Maiming Shield, Bane Head, Terradon- 136 MOUNTED: Chief- Light Armor, Shield, War-spear, Ancient- 384 Chief- Light Armor, Shield, Blowpipe, Vemon of the fire fly frog, Terridon- 107 Chief- Light Armor, shield, Extra hand weapon, Venom of the fire fly frog, Carnosaur pendant, Terridon- 123 Chief- Light Armor, Shield, blowpipe, venom of the fire fly frog, War drum of Xahutee, Terridon- 137 Chief- Light Armor, BSB, Skavenpelt Banner, Ancient Steg.- 382
Wow, what a well-designed combo list. Well done. Personally I'm a fan of the Scar-Veteran with Hide of the Cold Ones and a GW inside a spearmen block!
The list has been updated with combos I grabbed off of Warseer: Terradon, LA, Shield, Piranha Blade, Bane Head Terradon, Spear, LA, Shield, Staff of the Lost Sun, Bane Head Terradon, Spear, LA, Maiming Shield, Bane Head Old Blood (460): Carnosaur, Light Armor, Scimitar of the Sun, Enchanted Shield, Glyph Necklace
Up dated list again. Chief- Light Armor, BSB, Skavenpelt Banner, Ancient Steg.- 382 If you're not fighting Skaven the fear to terror isn't redundant and it sounded pretty cool to have a frenzied Ancient Stegadon, stubborn @ LD 6 w/re-roll brake tests.
Here's one for you to consider. Old-Blood- Light Armor, Enchanted Shield, Horned One, Burning Blade of Chotec, Glyph Necklace- 255 -1+ armor save, 5+ ward, M 8, 5 Str 5 flaming attacks with an additional -2 to the armor save plus an additional Str 4 attack and no stupidity. I'm thinking I might try this combo out if I want my general seperate but without the fire magnet of the carnosaur under me. Could be good for fighting anything aside from dragon princes.
Bane Head on a Slann is quite good if you take the Lore of Metal. Rule of Burning Iron becomes even nastier Its also quite good against greater daemons, D6 S6 flaming hits, with 2 wounds per hit should worry them
this may be a dead post, but skink w/ cloak of peathers and venom of the firefly frog is illegal, you cant take two enchanted items
So i get bored from time to time......... a couple other things: it usless to give shields or light armor to a skink on any of the steggies, you can't improve their saves my own idea is a Skink chief, bsb, ancient steagadon, stegadon war spear the improved ld is wonderfull on a stegadon as well as the bsb, whichyou never want to run, just run this up the center of your army.