Terradon
VampTeddy
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Hello - a question that probably has an obvious answer, i just can't seem to find it in the book.
Situation - Three units A, B and C are rather close to one another. Unit A is having it's turn, B and C belong to the opponent. A is close to B, very much so, and is also in charging distance of C.
Unit A charges unit B.
Unit B opts to flee!
Unit B flees through Unit C (who offcouse tests for panic).
Unit A rolls high enough to catch B - but would in this case hit C.
Now is this a failed charge? The only reference towards such is that a unit can get closer than 1" when charging, but i can't find the reference to having to charge that unit anywhere but under pursue and overrun, and unit A did neither.
We opted to go for the same reaction as when pursuing - but is this correct? does it instead count as a failed charge since the unit was unable to reach it's intended unit?.
Situation - Three units A, B and C are rather close to one another. Unit A is having it's turn, B and C belong to the opponent. A is close to B, very much so, and is also in charging distance of C.
Unit A charges unit B.
Unit B opts to flee!
Unit B flees through Unit C (who offcouse tests for panic).
Unit A rolls high enough to catch B - but would in this case hit C.
Now is this a failed charge? The only reference towards such is that a unit can get closer than 1" when charging, but i can't find the reference to having to charge that unit anywhere but under pursue and overrun, and unit A did neither.
We opted to go for the same reaction as when pursuing - but is this correct? does it instead count as a failed charge since the unit was unable to reach it's intended unit?.