8th Ed. Coatyls

Discussion in 'Lizardmen Discussion' started by Kaax Taat, Jan 19, 2011.

  1. Kaax Taat
    Saurus

    Kaax Taat New Member

    Messages:
    53
    Likes Received:
    0
    Trophy Points:
    0
    Having seen them in a side box in the Lizardmen Army book - do you think they would add the Coatyl to the list of Lizardmen Army choices?
    Has Games Workshop ever done that kinda thing before?

    Thanks,
    Kaax Taat
     
  2. Overhamsteren
    Skink

    Overhamsteren Member

    Messages:
    42
    Likes Received:
    6
    Trophy Points:
    6
    You could get one in The Lost Valley of the Carnosaurs special list, the best my google fu could come up with is this:

    For those not familiar with the Coatl, in a nutshell he's got: 3+ ward, crap combat stats (t4,1 s3 attack,etc.), -1 to hit from shooting, level 4 spell caster, flies, large target, terror, know spell that moves d6 terrain pieces d6" on a 6+. Auto casts the spell before the game starts.. Also 440 pts. Found in the US Chronicles 2004.

    The rest of the list was all the beasts of the lizardmen without skink and saurus and some new big beasts. Real sucky leadership but you rolled 4d6 cold blooded on your own table half or something.
     
  3. Arli
    Skink Priest

    Arli Moderator Staff Member

    Messages:
    3,158
    Likes Received:
    87
    Trophy Points:
    48
    That is interesting. That combined with beasts lore (the spell that causes dangerous terrain tests to fail on 1 and 2) would be amazing.
     
  4. Slanny*are*tranny
    Cold One

    Slanny*are*tranny New Member

    Messages:
    117
    Likes Received:
    5
    Trophy Points:
    0
    yeah wonder how one looks
     

Share This Page