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8th Ed. Cold One Riders

n810 said:
Yea onlu a 2+ armor save, 4 attacks per base, 2 of wich are st 5 on the charge, and generate extra attacks on a roll of a 6, toughness 4, and cause fear.

yep just terrible. :rolleyes:

He he. This!

6+OldBlood+ScarVet is a wrecking ball with 16 legs. Throw a little ASF (or ASL on opo) magic into the mix and its butt-pucker time for your opponent. :jawdrop:
 
The funny Thing is that I have an empire friend who would love to get cavalry with 4 attacks at S4 for each rider and I would love to have AS1+ and lances.

Overall I think COR are fine, however the grass will always look more green on the other side ;)
 
Uh, he does know that he can get 3 Demigryph Knights for a mere 24 points more, right?
 
Yea, yea, we all know monsterous calvery are all very over powered... :shifty:
 
The Demigryph/Monstrous cavalry thing is a red herring. IC knights are Core choices. You don't have to choose one or the other.
 
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