So I have been thinking a lot lately about how to tear into the new elf and undead legion armies. It occured to me that the best way is still through our Old Bloods and Scar vets. However, given the new magic rules, it seems like a great list should rely even less on magic than before. With this in mind, I thought, why not try and get a list together that utilizes our strengths and minimizes our magic. The following is what I came up with: General: Oldblood, Coldone, AOD, Dawnstone, OTS, Ironcurse, Sharmed Shield Oldblood, Coldone, Glittering Scales, Fencer's Blades, Talisman of Endurance, Luckstone, Potion of Speed Oldblood, Coldone, Steghelm, Pirahna Blade, Seed of Rebirth Lords Total: 816 Scar vet, Light Armor, Shield, Warrior Bane, Talisman of Preservation, BSB Scar vet, Coldone, GW, Armor of Fortune, Obsidian Trinket Skink Priest - Beasts, LVL 2, Scroll, Sceptre of Stability Skink Priest - Heavens, Cube Heros Total: 554 Core: 30 Saurus, HW & Shield, Full Command 10 Skink Cohort 10 Skink Cohort 10 Skink Cohort 10 Skink Skirmisher 10 Skink Skirmisher Core Total 650 7 Coldone Riders, Full Command 7 Coldone Riders, Full Command The idea is that the general and the mounted scar vet go in one COR unit, while the 2 non-general Old Bloods go in the other. The BSB is in the saurus unit, and the cohorts are chaff. The skirmishers are priest bunkers, and the beast priest and unit will venture just far enough to be able to wyssans and savage beast the COR units. I anticipate my COR units will be on my flanks, and will push hard. If needed, I will be able to shoot out a character to attack an especially killy monster or character, keeping the rest of my COR unit out of combat and thus not giving free combat res away. The main problems I see are arrows. The Wood Elves made quite a resurgence before the EOT Khaine, and now I suspect I will face multiple armies with special magic arrows. Thoughts or other concerns I may have missed would be appreciated.
Well apart from the fact that you can't have the scroll and the sceptre of stability on the same priest, it looks like an interesting concept. I think though that there are a couple of issues with it imo. First up is the COR units which i think are just too small. With a champ in there too, you are only 2 casualties away from losing the LOS for your characters. I think I'd drop one of the Oldbloods and get some more bodies in there. Secondly, I'm not sure how the Saurus block fits in. If you're pushing hard with your CORs then they and the BSB will get left behind. I wonder whether you'd be better served with a big Skrox block instead. Your BSB can then take the place of the dropped Oldblood in one of the COR units. Just a couple of observations. Hope they help.